2017
DOI: 10.1109/tvcg.2016.2599217
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Hybrid Tactile/Tangible Interaction for 3D Data Exploration

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Cited by 51 publications
(62 citation statements)
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References 76 publications
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“…The physicality of the interaction has also been exploited for time‐dependent data exploration by Sollich et al [SvZP∗16]. Besançon et al [BIAI17b] then evaluated a system combining touch and tangible input with a spatially‐aware tablet for 3D visualization. Their techniques take advantage of both input modalities to improve fluid dynamic researchers’ workflow.…”
Section: Context and Related Workmentioning
confidence: 99%
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“…The physicality of the interaction has also been exploited for time‐dependent data exploration by Sollich et al [SvZP∗16]. Besançon et al [BIAI17b] then evaluated a system combining touch and tangible input with a spatially‐aware tablet for 3D visualization. Their techniques take advantage of both input modalities to improve fluid dynamic researchers’ workflow.…”
Section: Context and Related Workmentioning
confidence: 99%
“…We rely, however, on both touch and tangible inputs, thus use a hybrid tactile/tangible paradigm. While such hybrid techniques were shown to be efficient for data exploration, manipulation, and annotation [SGF∗11, BIAI17b], we focus on the more sophisticated task of 3D spatial selection. We hence use a similar setup but design the interaction to serve the needs of 3D selection.…”
Section: Tangible Selection Brushmentioning
confidence: 99%
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“…For example, Coffey et al (2012) extend the world-in-miniature metaphor (Stoakley et al, 1995) in their interactive slice WIM, through a one-to-one static mapping between interactions performed on multi-touch table and a stereoscopic wall display. Besançon et al (2017) presents a conceptual framework of combining tactile input and tangible sensing using a tablet for 3D manipulation tasks. This research provides intriguing techniques for interacting with 3D visualizations of data, in ways that allow the users to almost "touch" the data through the tactile props or devices.…”
Section: Tactile and Commodity 3d User Interfaces For Visualizationmentioning
confidence: 99%