2013
DOI: 10.1080/15021149.2013.11434461
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How Can One Specify and Teach Thinking Skills?

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Cited by 6 publications
(8 citation statements)
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“…Heuristics, however, refer to verbal rules that describe one's strategies (cf. Mechner et al 2013). The variability previously mentioned, which is inherent to games, allows for the development of heuristics and strategies that alter the probabilities of different outcomes.…”
Section: Development Of Strategies and Heuristicsmentioning
confidence: 99%
See 1 more Smart Citation
“…Heuristics, however, refer to verbal rules that describe one's strategies (cf. Mechner et al 2013). The variability previously mentioned, which is inherent to games, allows for the development of heuristics and strategies that alter the probabilities of different outcomes.…”
Section: Development Of Strategies and Heuristicsmentioning
confidence: 99%
“…The last three game design elements (game design principles and heuristics, game models, and game design methods, respectively) involve verbal practices on the part of the game designer. Game design principles and heuristics involve verbal behavior (cf., Mechner et al 2013) used to resolve problems in game design. For example, in baseball one must go from first base to second, then third, and finally to home plate in that order.…”
mentioning
confidence: 99%
“…During the process of problem solving, a learner needs to combine old rules (cognition) and form new rules (cognition and metacognition; Figure 1 ). Each step in problem-solving can be seen as a decision tree [ 17 ] and may be approached using alternate pathways [ 18 ]. The pathway taken by the learner is usually one they have learned previously or a slight modification of it [ 18 ], and their personal preferences acquired during their studies and life experiences.…”
Section: Problem and Problem-solvingmentioning
confidence: 99%
“…Exposure to explicit instructions in problem solving has been reported to improve these skills in learners [ 4 , 15 , 16 , 18 , 23 , 27 ]. Explicit instruction should provide the learner with a ‘protocol’ (usually a decision tree) that can be applied to the problem solving [ 4 , 15 , 17 ]. Two frequently cited frameworks for teaching clinical reasoning are Clinical Reasoning Cycle [ 27 , 28 ] and Clinical Judgment Model [ 27 , 29 ].…”
Section: Teaching Problem-solvingmentioning
confidence: 99%
“…Constructivist theory contends that learner construct their own individual perspectives of the world is based on experience and schema (internal knowledge structure; see Anderson, 1983). Although distinctions often made among these three types of learning theory, the instructional design procedures derived from behavioral, cognitive, and constructivist approaches have more in common than what is typically described-as evidenced by each field's work in analytical thinking, reasoning, and problem solving (for examples, see Markle, 1981;Markle & Droege, 1980;Mechner et al, 2013;Robbins, 2011).…”
mentioning
confidence: 99%