2019
DOI: 10.5194/isprs-archives-xlii-2-w9-389-2019
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High Quality Texture Mapping Process Aimed at the Optimization of 3d Structured Light Models

Abstract: <p><strong>Abstract.</strong> This article presents the evaluation of a pipeline to develop a high-quality texture mapping implementation which makes it possible to carry out a semantic high-quality 3D textured model. Due to geometric errors such as camera parameters or limited image resolution or varying environmental parameters, the calculation of a surface texture from 2D images could present several color errors. And, sometimes, it needs adjustments to the RGB or lightness information on … Show more

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Cited by 5 publications
(6 citation statements)
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References 14 publications
(13 reference statements)
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“…Change detection in the 2D-2D domain can be categorized based on the granularity of the analysis into pixel-, object-and scene-level approaches. However, the reliability of texture information is compromised of environmental variables such as lighting, seasonal shifts and weather conditions (Inzerillo et al, 2019). As image resolution increases, variations in imaging perspectives exacerbate issues with perspective deformation (Xu et al, 2016).…”
Section: Rel Ated Work Smentioning
confidence: 99%
“…Change detection in the 2D-2D domain can be categorized based on the granularity of the analysis into pixel-, object-and scene-level approaches. However, the reliability of texture information is compromised of environmental variables such as lighting, seasonal shifts and weather conditions (Inzerillo et al, 2019). As image resolution increases, variations in imaging perspectives exacerbate issues with perspective deformation (Xu et al, 2016).…”
Section: Rel Ated Work Smentioning
confidence: 99%
“…This can, of course, also be influenced by the surface and morphological characteristics of the object, as well as the boundary conditions and the acquiring operator. In this regard, some research focuses on correct acquisition processes, proposing data verifications [12][13][14], innovative processes, and improving the texture of the final model [15][16][17].…”
Section: State Of the Artmentioning
confidence: 99%
“…The second method segments the mesh surface and places image textures into each segment. The surface is segmented using criteria such as similar area size, angle preservation between directions in the same region, and segmentation that allows the least deformation of each surface [113][114][115][116]. For each segmented surface, a textured image is projected [117] and different deformations applied [118], so it fits best onto the surface.…”
Section: Texturing Reconstructionmentioning
confidence: 99%