2017
DOI: 10.1177/1541931213602000
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Heuristic Evaluation for Virtual Reality Systems

Abstract: The advent of Virtual Reality (VR) has created new user-interaction paradigms that VR designers need to attend to in order to avoid usability issues. Currently, there are few formal methods for evaluating the usability of VR interfaces. In this paper, we introduce a new set of heuristics that can be used to carry out usability inspections of VR systems via the Heuristic Evaluation method. The heuristics were developed to identify usability problems in both developing and currently-existing VR hardware and soft… Show more

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Cited by 19 publications
(12 citation statements)
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“…Designing and developing IVT applications that fulfill users' needs and capabilities are not simple tasks. Although typical design guidelines for desktop-based applications, such as usability heuristics, are still applicable to IVT applications (Murtza et al, 2017 ), these guidelines are insufficient in terms of informing designers and developers about design choices and their possible trade-offs (Sutcliffe et al, 2019 ). Here, wrong design choices would not only lead to undesirable performance, but also unhealthy impact on the user.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…Designing and developing IVT applications that fulfill users' needs and capabilities are not simple tasks. Although typical design guidelines for desktop-based applications, such as usability heuristics, are still applicable to IVT applications (Murtza et al, 2017 ), these guidelines are insufficient in terms of informing designers and developers about design choices and their possible trade-offs (Sutcliffe et al, 2019 ). Here, wrong design choices would not only lead to undesirable performance, but also unhealthy impact on the user.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…The usability evaluation of AR interfaces becomes an essential procedure that should be part of their development process, as in the case of common software. Likewise, Murtza et al [44] introduced new sets of heuristics that can be used to carry out usability inspections of VR systems via the HE method.…”
Section: Heuristic Evaluation For Interactive Applicationsmentioning
confidence: 99%
“…Ultimately, considering and tracking multiple granular elements within each heuristic will aid greatly in obtaining actionable results to direct improvement. Table 2 [14,21,23,[29][30][31][32][33][34]36,37,39,40,[42][43][44][45][49][50][51][52][53][54] provides a list of references specific to each of the approaches where readers can access additional information. Table 2.…”
Section: Heuristic Evaluationmentioning
confidence: 99%
“…References and resources Assessment approach [14,29,39,40,49,50] Cognitive or task walkthrough [30,31,42,43] Graphical evaluation [23,32,37,44,45,51] Post hoc questionnaires and interviews a [33] Physical performance evaluation [14,34] User interface evaluation [14,21,36,52] Heuristic evaluation [53,54] Other a This represents a sample of many that can be employed, depending on what usability concept is to be measured.…”
Section: Resources Where Additional Information On the Topic Can Be Fmentioning
confidence: 99%