Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Application 2022
DOI: 10.5220/0011007800003124
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HCP–VR: Training First Responders through a Virtual Reality Application for Hydrogeological Risk Management

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Cited by 2 publications
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“…After this introduction, the participants were provided with the HMD and invited to enter a VE depicting a theater 7 , where they could see the actor's recorded avatar. In each scene, the participants were free to move on the stage via natural walking around the avatar to observe gestures and expressions from the preferred position (Figure 2).…”
Section: Methodsmentioning
confidence: 99%
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“…After this introduction, the participants were provided with the HMD and invited to enter a VE depicting a theater 7 , where they could see the actor's recorded avatar. In each scene, the participants were free to move on the stage via natural walking around the avatar to observe gestures and expressions from the preferred position (Figure 2).…”
Section: Methodsmentioning
confidence: 99%
“…They can be realistic, 4 or cartoon‐looking 5 . They can also differ in terms of complexity, 6 ranging from ergonomic and minimalist visualizations 7 in which only the user's head and hands are shown, up to configurations much closer to reality, with complete figures from head to toes 8 . The latter may be also provided with facial expressions 2 .…”
Section: Introductionmentioning
confidence: 99%
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“…In order to acquire the necessary skills, traditional training materials may not be fully effective, and it has been demonstrated that VR can help [30,31]. In fact, with VRTSs it is rather easy to organize hands-on exercises that simulate scenarios that could expose the trainees to potential risks, or could require expensive, rare, or fragile instrumentation, which is actually the case of the considered domain; VRTSs also allow for the adapting of the training to the trainees' actual needs, delivering continuous advice and feedback in addition to monitoring his or her progress and outcomes in an objective and repeatable way [32][33][34][35].…”
Section: Virtual Reality Training Systemmentioning
confidence: 99%
“…A screenshot of the VR environment is shown in Figure 2. Screenshot of the VR training environment: some of the connections between the measuring tool and the switchboard have been completed by the trainee, who is operating the hand controller to move in the virtual space and interact with its objects [32][33][34][35].…”
Section: Virtual Reality Training Systemmentioning
confidence: 99%