2023
DOI: 10.1002/cav.2188
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Comparing technologies for conveying emotions through realistic avatars in virtual reality‐based metaverse experiences

Abstract: With the development of metaverse(s), industry and academia are searching for the best ways to represent users' avatars in shared virtual environments (VEs), where real‐time communication between users is required. The expressiveness of avatars is crucial for transmitting emotions that are key for social presence and user experience, and are conveyed via verbal and non‐verbal facial and body signals. In this paper, two real‐time modalities for conveying expressions in virtual reality (VR) via realistic, full‐b… Show more

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Cited by 16 publications
(3 citation statements)
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“…It emerges from a combination of numerous technologies that blend together with the ability to expand the physical world through augmented reality (AR) and virtual reality (VR) [20] offering a fully dynamic and immersive virtual environment [21]. The application of the metaverse extends across diverse sectors, including education for innovative libraries [22], [23], enhanced campus and classroom experiences [24]- [26], retail to elevate shopping experiences [27], [28], games for revolutionary entertainment [29], [30], and the medical field to enhance healthcare [31], [32]. It is expected to be applied in an even broader range of sectors in the future.…”
Section: A the Vital Role Of Emotions In Metaverse Product Designmentioning
confidence: 99%
“…It emerges from a combination of numerous technologies that blend together with the ability to expand the physical world through augmented reality (AR) and virtual reality (VR) [20] offering a fully dynamic and immersive virtual environment [21]. The application of the metaverse extends across diverse sectors, including education for innovative libraries [22], [23], enhanced campus and classroom experiences [24]- [26], retail to elevate shopping experiences [27], [28], games for revolutionary entertainment [29], [30], and the medical field to enhance healthcare [31], [32]. It is expected to be applied in an even broader range of sectors in the future.…”
Section: A the Vital Role Of Emotions In Metaverse Product Designmentioning
confidence: 99%
“…5 It is worth noting that in the process of visual and auditory interaction, the satisfaction of visual experience, haptic sensation, and auditory experience are crucial factors in determining the level of immersion and realism in the virtual environment. 6,7 Ferzana Chaze successfully explored the potential of elderly individuals' physical, emotional, cognitive, and social well-being using highly realistic VR scenarios. 8 However, visual elements often dominate the scene, while sound sources serve as auxiliary tools during the interaction.…”
Section: Introductionmentioning
confidence: 99%
“…Today, virtual reality technology is supported by various game engines and renderers, 4 such as Unreal Engine, Unity3D, Vray, Enscape, and others, which provide highly immersive experiences for users 5 . It is worth noting that in the process of visual and auditory interaction, the satisfaction of visual experience, haptic sensation, and auditory experience are crucial factors in determining the level of immersion and realism in the virtual environment 6,7 . Ferzana Chaze successfully explored the potential of elderly individuals' physical, emotional, cognitive, and social well‐being using highly realistic VR scenarios 8 .…”
Section: Introductionmentioning
confidence: 99%