Feasibility study of virtual reality in audiovisual environment: Assessment of university cafeteria acoustic environment
Wen Zehua,
Guo Xiaoyang
Abstract:This study primarily focuses on investigating whether virtual reality scenarios can authentically replicate real‐life audio‐visual environments. The authenticity of audio‐visual environments plays a crucial role in both the design and VR fields today. Only when the authenticity of audio‐visual interactive experiences is validated as feasible can virtual reality technology demonstrate positive impacts. We assessed the annoyance levels subjectively under different audio‐visual conditions: a real cafeteria enviro… Show more
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