Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems 2011
DOI: 10.1145/1996461.1996505
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Hayaku

Abstract: Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports designing finely tuned interactive graphics. With Hayaku, a designer can abstract graphics in a class, describe the connections between input and graphics through this class, and compile it into runnable code with a graphical compile chain. The benefits of this approach are multiple. First, the frontend of the compiler is a rich stand… Show more

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Cited by 1 publication
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