Proceedings of the 4th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 2012
DOI: 10.1145/2305484.2305513
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Specifying and running rich graphical components with Loa

Abstract: Interactive system designs often require the use of rich graphical components whose capabilities go beyond the set of widgets provided by GUI toolkits. The implementation of such rich graphical components require a high programming effort that GUI toolkits do not alleviate. In this paper, we propose the Loa framework that allows both the specification of rich graphical components and their integration within running interactive applications. We illustrate the specification and integration with the Loa framewor… Show more

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Cited by 5 publications
(6 citation statements)
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“…Based on the work of [48], [51] propose an approach for developing interactive graphical objects. This approach proposes a DSL (Domain-Specific Language) embedded in Scala to develop interactors.…”
Section: Ui Event Processing Approachesmentioning
confidence: 99%
“…Based on the work of [48], [51] propose an approach for developing interactive graphical objects. This approach proposes a DSL (Domain-Specific Language) embedded in Scala to develop interactors.…”
Section: Ui Event Processing Approachesmentioning
confidence: 99%
“…Other frameworks have explored alternative ways to declare GUI behaviors. Loa [2], for instance, combines data bindings, templates, and interactors. However, Loa's feature set, like ConstraintJS, was built to fit in with existing imperative languages.…”
Section: Uidls and Framework For Interactive Systemsmentioning
confidence: 99%
“…We define the four orthogonal views of the Graf application using the constructs of the Loa DSL [9].…”
Section: Definition Of Views With Loamentioning
confidence: 99%
“…Other implementations target Java platforms [9]. The Loa DSL only imposes that the templates are written in XML.…”
Section: View 2: Graphical Templatesmentioning
confidence: 99%