2019
DOI: 10.1007/978-3-030-22871-2_2
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Haptically-Enabled VR-Based Immersive Fire Fighting Training Simulator

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Cited by 19 publications
(12 citation statements)
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“…Different fire and smoke situations can be simulated and the user has a real fire hose in his hand to virtually extinguish the fire. The water jet is simulated and displayed in the virtual reality goggles [14]. A very similar approach to our work is a system that guides users out of the building using mixed reality [21].…”
Section: Related Workmentioning
confidence: 99%
“…Different fire and smoke situations can be simulated and the user has a real fire hose in his hand to virtually extinguish the fire. The water jet is simulated and displayed in the virtual reality goggles [14]. A very similar approach to our work is a system that guides users out of the building using mixed reality [21].…”
Section: Related Workmentioning
confidence: 99%
“…Krekhov et al [22] presented a self-transforming controller that adapts to the current vir-tual weapon by transforming between a pistol-like controller and a two-handed rifle-like device. In the context of firefighting training, Nahavandi et al [20] introduced a physical fire hose that can be used in the VR training by modeling physics of water sprayed from the fire hose and developing the point of fire, the rate of spread, and structural changes affected by the fire. These studies all confirmed that users have the most natural experience when there is consistency between the appearance of the controller shown in the VR content and that of the actual controller.…”
Section: Customized Vr Controller Developmentmentioning
confidence: 99%
“…Therefore, the research objective of this paper is to articulate the relationship between the use of VR controllers (i.e., standard VR controllers and customized controllers that mirror real tools) and the user experience through the lenses of two human factor constructs-perceived presence and cognitive load. Our research context is firefighting training to which VR technology has started to be applied [2,[17][18][19][20]. Through interviews with firefighters, we identified four core firefighting tools used in training and in the field.…”
Section: Introductionmentioning
confidence: 99%
“…Recent works (Biddle and Buck, 2019) also involved Ground Procedure training with a VR headset (to view the cockpit with earphones and microphone for audio feedback and verbal interaction) and a VR hand controller or haptic gloves to manipulate instruments in the cockpit (for life-like, veridical touch). They also have been applied for firefighting training where the difficulty (for trainees and HTS designers) is that real situations are always different: they require highly customizable simulators to be trustworthy (Nahavandi et al, 2019). Furthermore, even if not induced by dangerous situations, some various daily-life applications exist [haptic and interactive training for drawing and painting on 3D objects (Shima and Soga, 2019), learning piano (Gerry et al, 2019), .…”
Section: Main Applications Of Haptic Training Simulatorsmentioning
confidence: 99%