Knowledge Intensive Computer Aided Design 2000
DOI: 10.1007/978-0-387-35582-5_13
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Guiding Agent Learning in Design

Abstract: In this paper we discuss the need for learning in multi-agent design systems, and the variety of forms it might take. We propose a particular method of guiding learning in these systems, describe an architecture for its implementation, and discuss how the learning should be evaluated.

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Cited by 2 publications
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“…Where expectations exist (Grecu & Brown, 1999), or where expectation failures have occurred (Brown, 2012;Brown et al, 1992), there may be some appropriate knowledge. In other cases, heuristic relationships may exist.…”
Section: Consequences Of the Cpammentioning
confidence: 98%
“…Where expectations exist (Grecu & Brown, 1999), or where expectation failures have occurred (Brown, 2012;Brown et al, 1992), there may be some appropriate knowledge. In other cases, heuristic relationships may exist.…”
Section: Consequences Of the Cpammentioning
confidence: 98%
“…Finally, multiagent systems have been used to model the engineering design process (Jin and Levitt, 1993; Jin and Levitt, 1996; Reza Danesh and Jin, 2001) and support engineering design (Jin and Lu, 1998; Jin and Lu, 2004). While these systems typically use rule-based agent architectures and not multiagent learning, learning has been proposed as a possible way for agents to discover how their internal conditions affect external conditions (Grecu and Brown, 2000).…”
Section: Introductionmentioning
confidence: 99%