2016
DOI: 10.1007/s11042-016-3826-z
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Guest Editorial: Pervasive Multimedia Computing—Systems Applications and Services

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“…Pervasive games are entwined with daily life, and are most often played in locations that provide unexpected interactions especially with bystanders [37]. While pervasive or other kinds of displays located or situated in urban environments can provide a window on the world [21,34] to blend the physical and the virtual world [14], smooth attention displacement between the two can be a challenge if the window on the world is not truly mobile, as with smart phones or other portable devices. The busyness, and other qualities of the locations where the VEs are accessed, may affect the gameplay.…”
Section: Introductionmentioning
confidence: 99%
“…Pervasive games are entwined with daily life, and are most often played in locations that provide unexpected interactions especially with bystanders [37]. While pervasive or other kinds of displays located or situated in urban environments can provide a window on the world [21,34] to blend the physical and the virtual world [14], smooth attention displacement between the two can be a challenge if the window on the world is not truly mobile, as with smart phones or other portable devices. The busyness, and other qualities of the locations where the VEs are accessed, may affect the gameplay.…”
Section: Introductionmentioning
confidence: 99%