2007
DOI: 10.1117/12.718077
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Graphics processing unit (GPU) real-time infrared scene generation

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Cited by 4 publications
(4 citation statements)
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“…The DNL values lie between AE0:6 least significant bit (LSB), which verifies the 10-bit accuracy and monotonicity. The integral nonlinearity of the emitter current is of no significance and thus not presented here, because the exponential nature of the Planck function inherently yields a highly nonlinear relationship between IR radiance and emitter current [11].…”
Section: Voltage-drop Compensationmentioning
confidence: 99%
“…The DNL values lie between AE0:6 least significant bit (LSB), which verifies the 10-bit accuracy and monotonicity. The integral nonlinearity of the emitter current is of no significance and thus not presented here, because the exponential nature of the Planck function inherently yields a highly nonlinear relationship between IR radiance and emitter current [11].…”
Section: Voltage-drop Compensationmentioning
confidence: 99%
“…[1][2][3][4][5][6] It is designed to provide closed-loop dynamic simulations of complex scenarios that include moving objects, composite backgrounds, sources of radiation and precise radiometry. The main simulation scenarios may be classified into the following three groups: (1) air scenario with aircrafts and backgrounds, (2) maritime scenario with boats, ships and ocean waves, and (3) land scenario with land objects in composite terrain environments.…”
Section: Virsuite Overviewmentioning
confidence: 99%
“…VIRSuite is a real-time scene generator, designed to provide closed-loop dynamic simulation of complex scenarios that may be classified into the following three groups: (1) air scenario with aircraft and backgrounds, (2) maritime scenario with boats, ships and ocean waves, (3) land scenario with land objects in composite terrain environments. [1][2][3][4][5][6] Initially, VIRSuite was developed for generating imagery for aircraft scenarios in the MWIR band only. It was later extended to generate MWIR, LWIR, visual scenery and range imagery for LADAR scene generation.…”
Section: Introductionmentioning
confidence: 99%
“…Right now, there is a wide variety of real-time emulators, most of them are commercialize by important companies such as National Instruments, dSPACE, OPAL-RT, RTDS, as well as noncommercial options developed by different universities [1,19]. Different embedded technologies are used taking advantage of their architecture settings to maximize the design such as DSPs [20,24,[29][30][31], graphics processing unit [7,14,[16][17][18]25], FPGAs [2,5,6,15,23,27], and genericuse processors. The opportunities to apply these realtime simulators in engineering are wide and vary due to the several advantages [11] that bring such as cost, prototypes speed, fidelity, and results consistency.…”
Section: Introductionmentioning
confidence: 99%