“…Because we invited experts in cartography and geomatics from outside Poland to participate in the survey, it was done online, and we were unable to use the eyetracking method [26]. We also assumed that one animation iteration may be insufficient due to the need to focus on a moving image-a different level of concentration at the initial frames of the animation and another when replaying the same animation, but with a different question.…”
The aim of the following study was to present three alternative methods of visualization on animated maps illustrating the movement of people gathered at an open-air event recorded on photographs taken by a drone. The effectiveness of an orthorectified low-level aerial image (a so-called orthophoto), a dot distribution map, and a buffer map was tested in an experiment featuring experts, and key significance was attached to the juxtaposition of objective responses with subjective opinions. The results of the study enabled its authors to draw conclusions regarding the importance of visualizing topographic references (stable objects) and people (mobile objects) and the usefulness of the particular elements of animated maps for their analysis and interpretation.
“…Because we invited experts in cartography and geomatics from outside Poland to participate in the survey, it was done online, and we were unable to use the eyetracking method [26]. We also assumed that one animation iteration may be insufficient due to the need to focus on a moving image-a different level of concentration at the initial frames of the animation and another when replaying the same animation, but with a different question.…”
The aim of the following study was to present three alternative methods of visualization on animated maps illustrating the movement of people gathered at an open-air event recorded on photographs taken by a drone. The effectiveness of an orthorectified low-level aerial image (a so-called orthophoto), a dot distribution map, and a buffer map was tested in an experiment featuring experts, and key significance was attached to the juxtaposition of objective responses with subjective opinions. The results of the study enabled its authors to draw conclusions regarding the importance of visualizing topographic references (stable objects) and people (mobile objects) and the usefulness of the particular elements of animated maps for their analysis and interpretation.
“…Transparency in the reception of information is also guaranteed, as layers can be turned on and off. The interactive web map presented by the authors creates no information overflow effect [54,55], which may result in its better use [23]. Spatial data collected from different cartographic publications (from the first half of the 19th century till the present) consider the most significant aspects of changes in the road network of the area analyzed in a detailed and user-friendly way.…”
Section: Discussionmentioning
confidence: 99%
“…Originally a project of the Internet community aimed at creating a free map of the entire globe since 2004, it was adopted as the updated version to be used [23] (EPSG 3857). The OSM base map, as a topographic map, was used to create this article because it was up-to-date and compatible with the web technology used in the web programming stage.…”
In the article, authors have analyzed cartographic materials presenting the spatial development of Gliwice with the use of multimedia tools. The materials prove that this area has played an important part in the road system of the region, country and even part of Europe since the 19th century. The six maps from the studied area were analyzed e.g., the Urmesstischblätter map, polish topographic maps, and the OpenStreetMap. Based on these maps and their legends, vectorization of the main roads of the analyzed area was carried out. The evolution of the main road corridors on the six maps was analyzed with respect to the location of the European freeway junction (A1/A4), constituting a basis for the web map. According to the authors, the use of the interactive web map is the most comprehensive method of all technologies used by modern cartography. Spatial data collected from different cartographic publications (from the first half of the 19th century till the present) consider the most significant aspects of changes in the road network of the analyzed area in a detailed and user-friendly way.
“…The design process of the multimedia map draws from modern JavaScript libraries, external plugins and HTML5 standards. In this study interactions and responsiveness of GUI were based on Google Maps, OpenStreetMap, and additional button arrangement based on the study of Horbiński et al [10]. Analysis of mobile and desktop map-based tasks in a user testing research experiment with recording of eye movements was possible thanks to the use of an online questionnaire and Tobii X2-60 eye tracker.…”
This article summarizes the Special Issue of “Multimedia Cartography”. We present three main research fields in which multimedia cartography and the study of the effectiveness of multimedia maps are currently taking place. In each of these fields, we describe how published research is embedded in the broader context of map design and user studies. The research refers to contemporary technological trends such as web HTML5 standards, virtual reality, eye tracking, or 3D printing. Efficiency, performance, and usability studies of multimedia maps were also included. The research published in this issue is interdisciplinary. They combine traditional mapping methods with new technologies. They are searching for new places for cartography in, e.g., the environment of computer games. They combine the design of the map with its perception by users.
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