2008 IAPR Workshop on Pattern Recognition in Remote Sensing (PRRS 2008) 2008
DOI: 10.1109/prrs.2008.4783169
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GPU implementation of belief propagation using CUDA for cloud tracking and reconstruction

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Cited by 38 publications
(16 citation statements)
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“…In [26], Yang implemented some of the best-known operators such as binarization and filtering by CUDA. Moreover, in [28], Gray uses CUDA for Motion Tracking. The next section presents the implementation of the parallel algorithm using the hamming network in CUDA.…”
Section: Using Cuda In Parallel Processingmentioning
confidence: 99%
“…In [26], Yang implemented some of the best-known operators such as binarization and filtering by CUDA. Moreover, in [28], Gray uses CUDA for Motion Tracking. The next section presents the implementation of the parallel algorithm using the hamming network in CUDA.…”
Section: Using Cuda In Parallel Processingmentioning
confidence: 99%
“…The implementation is run using a single level with 250 messagepassing iterations, with the optimized implementation determined in the same manner as in Section 5.3 using the transformations shown in Table 1. The CUDA and OpenCL results of the initial and best optimized HMPP implementations are in Figure 12 alongside results of a manual CUDA implementation developed by Grauer-Gray et al [15]. The speedup is relative to the initial sequential CPU implementation.…”
Section: Optimizing Belief Propagationmentioning
confidence: 99%
“…Grauer-Gray [8] showed that each of the steps of the algorithm can be performed in parallel using the CUDA architecture, and the resulting disparity map is obtained more quickly using a CUDA implementation as compared to a sequential CPU implementation. However, that work does not discuss optimizations which can be applied to decrease the running time of the CUDA implementation.…”
Section: Cuda Belief Propagationmentioning
confidence: 99%
“…Brunton [2], Yang [18], Grauer-Gray ( [8] and [7]), Xu [19], Liang [10], and Ivanchenko [17] present implementations of belief propagation for stereo processing on the GPU. Brunton and Yang map their implementations to the graphics API, while Grauer-Gray, Xu, Liang, and Ivanchenko take advantage of the CUDA architecture.…”
Section: Introductionmentioning
confidence: 99%