2011
DOI: 10.1088/0031-9155/56/9/012
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GPU-accelerated 3D Bayesian image reconstruction from Compton scattered data

Abstract: This paper describes the development of fast Bayesian reconstruction methods for Compton cameras using commodity graphics hardware. For fast iterative reconstruction, not only is it important to increase the convergence rate, but also it is equally important to accelerate the computation of time-consuming and repeated operations, such as projection and backprojection. Since the size of the system matrix for a typical Compton camera is intractably large, it is impractical to use a conventional caching scheme th… Show more

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Cited by 20 publications
(5 citation statements)
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“…The calculation times of iterative methods can be decreased by employing recently developed fast algorithms and accelerated processors such as advanced OSEMs and GPUs [19,20]. However, the iterative methods should collect data in a group and update the image iteratively; hence, they cannot reconstruct Compton images eventby-event during real-time measurements.…”
Section: Discussionmentioning
confidence: 99%
“…The calculation times of iterative methods can be decreased by employing recently developed fast algorithms and accelerated processors such as advanced OSEMs and GPUs [19,20]. However, the iterative methods should collect data in a group and update the image iteratively; hence, they cannot reconstruct Compton images eventby-event during real-time measurements.…”
Section: Discussionmentioning
confidence: 99%
“…This reduction will reduce the amount of data that need to be measured. A number of iterative algorithms have been proposed for reconstruction from Compton camera data [45][46][47][48][49]. The importance of reducing the amount of data that needs to be processed is especially important if an iterative algorithm is used for the reconstruction.…”
Section: Reducing the Amount Of Data Measured And Improving Its Qualitymentioning
confidence: 99%
“…Reducing the calculation time and the memory burden is another important challenge in Compton imaging. Approximated calculation of the system matrix on GPU was proposed by Nguyen et al (2011). Arguing that the ray-tracing method is not adapted to fast implementation on GPU, the authors propose to approximate the cord length resulting from the intersection of a ray with a voxel by the orthogonal distance from the center of the voxel to the ray.…”
Section: Introductionmentioning
confidence: 99%