2004
DOI: 10.1111/j.1944-9720.2004.tb02170.x
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Global Simulation: A Student‐Centered, Task‐Based Format for Intermediate Foreign Language Courses

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Cited by 61 publications
(63 citation statements)
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“…As far as motivation is concerned, findings seem to support the view expressed in many studies that project work results in enjoyment and sense of self-esteem (Levine, 2004). For some students with low performance, however, increased self-esteem seemed to last only for the duration of the project.…”
Section: Benefits From Project Worksupporting
confidence: 75%
See 1 more Smart Citation
“…As far as motivation is concerned, findings seem to support the view expressed in many studies that project work results in enjoyment and sense of self-esteem (Levine, 2004). For some students with low performance, however, increased self-esteem seemed to last only for the duration of the project.…”
Section: Benefits From Project Worksupporting
confidence: 75%
“…Another reported benefit is improved language skills (Levine, 2004). Because students engage in purposeful communication to complete authentic activities, they have the opportunity to use language in a relatively natural context (Haines, 1989) and participate in meaningful activities which require authentic language use.…”
Section: Benefits Of Project Work In Second and Foreign Language Settmentioning
confidence: 99%
“…English teachers' next preference concerned teacher training programmes in relation to the implementation of project-based teaching and collaborative work. The English teachers in the sample seem to acknowledge the benefits of project work in the teaching of English in foreign language settings, especially as regards the development of their self-esteem (Stoller, 2006), collaborative skills (Papagiannopoulos, Simoni & Fragoulis, 2000) and the improvement of language skills (Levine, 2004). The wish of many English teachers to be trained in this thematic area can also be attributed to the fact that many schools in Greece participate in programs (e.g.…”
Section: -40 41-50 >50mentioning
confidence: 99%
“…In the domain of foreign language learning, games and simulations are not a recent fad and have been used since the 1980s and the emergence of the communicative approach (Coleman, 2002). The use of games and simulations in EFL, both digital and non-digital, has been widely documented (Crookall & Oxford, 1990;Dupuy, 2006;García-Carbonell, Andreu-Andrés & Watts, 2014;Levine, 2004;Magge, 2006;Naidu, 2007). However, they are coming into vogue again, as we are witnessing a rise in interest for using games in EFL, including adaptations of existing commercial games for the needs of foreign language courses.…”
Section: Game-based Learning -An Overviewmentioning
confidence: 99%