2023
DOI: 10.3991/ijep.v13i2.35965
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Global Publication Trends in Augmented Reality and Virtual Reality for Learning: The Last Twenty-One Years

Abstract: Augmented reality (AR) and virtual reality (VR) provide new experiences in the digital and simulation worlds. While they are intended to stimulate users’ perception and senses in general, the two differ significantly. This study aimed to seek and analyze international publications on the trends, similarities, differences, advantages, and disadvantages of AR and VR for learning over the period 2001-2021. In this study, bibliometric analysis using VOSViewer with the help of MS Excel was utilized to visualize met… Show more

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Cited by 26 publications
(20 citation statements)
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“…Both AR and virtual reality (VR) provide new experiences in the simulation and digital worlds and although AR differs from VR, both types of reality aim to stimulate children's perceptions and senses in general ( Samala et al, 2023). Peddie (2017) argues that AR has taken longer to develop than VR due to its greater technological requirements.…”
Section: Augmented Realitymentioning
confidence: 99%
“…Both AR and virtual reality (VR) provide new experiences in the simulation and digital worlds and although AR differs from VR, both types of reality aim to stimulate children's perceptions and senses in general ( Samala et al, 2023). Peddie (2017) argues that AR has taken longer to develop than VR due to its greater technological requirements.…”
Section: Augmented Realitymentioning
confidence: 99%
“…This technological advancement has the potential to revolutionize the use of technology in universities [28] [29] [30]. Therefore, virtual laboratory facilities are a significant development program for universities to train mechanical engineering vocational students to improve cognitive and practical learning as an alternative means of distance education activities from 2020 to 2021 [31].…”
Section: Effectiveness Of Distance Learning Computer Numerical Contro...mentioning
confidence: 99%
“…Notably, integrating these technologies encourages access to relatively modern education and improves the quality of learning in vocational education. Moreover, the emergence of accelerated digitalization, especially in vocational education, encourages many teachers and researchers to strengthen learning accessibility by providing a more immersive and However, research indicates that certain contemporary controversies associated with adopting AR and VR technologies face specific constraints and difficulties, primarily in funding and execution (Criollo-c et al, 2024;Samala et al, 2023). For example, a survey of vocational education research shows that most schools and educational institutions do not have the resources to use AR and VR technologies (Raji, 2019;Scheid, 2018).…”
Section: Introductionmentioning
confidence: 99%