2011
DOI: 10.1007/978-3-642-19282-1_39
|View full text |Cite
|
Sign up to set email alerts
|

Ghost-Free High Dynamic Range Imaging

Abstract: Abstract. Most high dynamic range image (HDRI) algorithms assume stationary scene for registering multiple images which are taken under different exposure settings. In practice, however, there can be some global or local movements between images caused by either camera or object motions. This situation usually causes ghost artifacts which make the same object appear multiple times in the resultant HDRI. To solve this problem, most conventional algorithms conduct ghost detection procedures followed by ghost reg… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

1
49
0

Year Published

2012
2012
2023
2023

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 67 publications
(50 citation statements)
references
References 19 publications
1
49
0
Order By: Relevance
“…Eden et al [2006] used the distance of an exposure's radiance to that of a reference to select a single exposure for each pixel. Heo et al [2010] computed the joint probability density function between exposures to map values from one exposure to another, and then used the Gaussian-weighted distance to a reference value to weight each exposure during merging.…”
Section: Algorithms That Reject Ghosting Artifactsmentioning
confidence: 99%
“…Eden et al [2006] used the distance of an exposure's radiance to that of a reference to select a single exposure for each pixel. Heo et al [2010] computed the joint probability density function between exposures to map values from one exposure to another, and then used the Gaussian-weighted distance to a reference value to weight each exposure during merging.…”
Section: Algorithms That Reject Ghosting Artifactsmentioning
confidence: 99%
“…Khan et al [14] use kernel density estimators to compute the probability that a pixel belongs to the background and weight the pixel based on the computed probability. Heo et al [10] use a weight that emphasizes well-exposed pixels and a second weight that enforces consistency across spatial and exposure domains. Zhang and Cham [29] propose to weight the pixel using local gradients across the exposure stack as a measure of consistency.…”
Section: Introductionmentioning
confidence: 99%
“…Another approach is based on scale invariant feature transform (SIFT). 18,25 A modified SIFT algorithm is used to extract key point descriptors that represent correspondences between key points in the reference image and the remaining images. After finding SIFT features, homographies are calculated using RANSAC algorithm to match all images and a reference image previously selected.…”
Section: Markowskimentioning
confidence: 99%
“…[13][14][15][16][17][18] In the first case, the result is not coherent with the scene because the dynamic objects are missing in the final image. In the second case there are over and under exposed areas in the HDR image because areas affected by movement are replaced with LDR content from the best exposed image only.…”
Section: Introductionmentioning
confidence: 99%