2022
DOI: 10.1016/j.addbeh.2021.107096
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Gaming to cope: Applying network analysis to understand the relationship between posttraumatic stress symptoms and internet gaming disorder symptoms among disaster-exposed Chinese young adults

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Cited by 30 publications
(23 citation statements)
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References 93 publications
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“…This study revealed that the strongest edges appeared within the communities rather than connecting different communities. This is consistent with prior studies that have shown that the strongest edges exist within each community when detecting relationships between variables in a network consisting of two or more communities (24,53,63,(90)(91)(92)(93). For the PSU community, the two strongest positive edges were between PSU1 "salience" and PSU3 "mood modification" and between PSU4 "tolerance" and PSU6 "relapse"; this has also been found in a prior network research (24).…”
Section: Discussionsupporting
confidence: 91%
“…This study revealed that the strongest edges appeared within the communities rather than connecting different communities. This is consistent with prior studies that have shown that the strongest edges exist within each community when detecting relationships between variables in a network consisting of two or more communities (24,53,63,(90)(91)(92)(93). For the PSU community, the two strongest positive edges were between PSU1 "salience" and PSU3 "mood modification" and between PSU4 "tolerance" and PSU6 "relapse"; this has also been found in a prior network research (24).…”
Section: Discussionsupporting
confidence: 91%
“…Our results are in line with some previous findings but in conflict with others. In the only previous network analysis on IGD, Yuan et al (2022) found control and continued use to be strong and influential symptoms in the network; however, their strongest and most influential symptom preoccupation was mediocre in our data. This could be due to variation in operationalizing preoccupation, as discussed below.…”
Section: Rq 12 Core Vs Peripheral Symptomscontrasting
confidence: 88%
“…Despite their limited number of items, these three subscales demonstrated adequate reliability and criterion validity as indicated by strong correlations with measures of distress. Indeed, traumatic symptoms are reported to predicted psychological distress, reduced resilience, disordered gaming, substance abuse, disordered eating, and reckless behaviors (e.g., suicidality) during COVID-19 [11,17,37,38]. Therefore, identification of people with possibly high scores on PTSD symptoms may have implications for the diagnosis and treatment of such a demanding condition.…”
Section: Discussionmentioning
confidence: 99%