2017 6th International Conference on Electrical Engineering and Informatics (ICEEI) 2017
DOI: 10.1109/iceei.2017.8312377
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Gamification-based learning framework for a programming course

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Cited by 26 publications
(23 citation statements)
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“…In conclusion, there is a positive level of engagements in student learning programming language Tables 3-6. Similarly to [29][30], found positive effects on the engagement of students toward the gamified learning activities and also a high improvement in learning outcomes as presented in Tables 3-6.…”
Section: Students Feedbackmentioning
confidence: 82%
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“…In conclusion, there is a positive level of engagements in student learning programming language Tables 3-6. Similarly to [29][30], found positive effects on the engagement of students toward the gamified learning activities and also a high improvement in learning outcomes as presented in Tables 3-6.…”
Section: Students Feedbackmentioning
confidence: 82%
“…This segment mentioned the layout a part of gamification internet site by using carried out unified modeling language. Unified modeling language (UML) is a general-purpose, design, developmental, modeling language within the area of Software Engineering that is supposed to provide a standard way to visualize the design of a machine [26][27][28][29][30]. It is essential to distinguish between the UML model and the set of diagrams of a gadget.…”
Section: Methodsmentioning
confidence: 99%
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“…Fazendo uma leitura do grafo, pode-se inferir que a gamificação ainda não é presente na engenharia de produção ou nas empresas de forma efetiva, mas ela está diretamente relacionada a utilização através dos jogos para promover a motivação. Conforme Khaleel & et al (2017) um dos propósitos da aplicação da gamificação na aprendizagem é a motivação. E de acordo com Nah (2014), o uso de jogos no processo de aprendizagem instituído educacionalmente, pode aumentar consideravelmente a motivação dos discentes.…”
Section: Fonte: Iramuteq (2020)unclassified