2016
DOI: 10.3991/ijes.v4i3.5923
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Games for Empathy for Sensitive Social Groups

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Cited by 2 publications
(3 citation statements)
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References 19 publications
(25 reference statements)
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“…The studies related to the use of play in education, namely articles Learning IS Child's Play: Game-Based Learning in Computer Science Education in Journal ACM Transactions on Computing Education (TOCE) (Hosseini, Hartt, & Mostafapour, 2019 (Willet, Sukanya, Boltz, Greenhalgh, & Koehler, t.t.)/. The studies related to the use of the game in education namely articles (Papoutsi & Drigas, 2016). There are studies related to the use of the game result: It indicates that the use of game have great impact on students' reading achievement and learning motivation (Sofiana & Mubarok, 2020).…”
Section: Review Of Literaturementioning
confidence: 99%
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“…The studies related to the use of play in education, namely articles Learning IS Child's Play: Game-Based Learning in Computer Science Education in Journal ACM Transactions on Computing Education (TOCE) (Hosseini, Hartt, & Mostafapour, 2019 (Willet, Sukanya, Boltz, Greenhalgh, & Koehler, t.t.)/. The studies related to the use of the game in education namely articles (Papoutsi & Drigas, 2016). There are studies related to the use of the game result: It indicates that the use of game have great impact on students' reading achievement and learning motivation (Sofiana & Mubarok, 2020).…”
Section: Review Of Literaturementioning
confidence: 99%
“…The development of the game is very rapid. Today, the game has used in many educational scenarios (Manuaba, 2017) (Papoutsi & Drigas, 2016) (Syahidi, 2019). The game is adaptable and flexible, making the game can develop with various types of modelsthe game application as a medium for learning (Hays, 2005).…”
Section: Introductionmentioning
confidence: 99%
“…It could enhance interactive systems such as educational applications, medical assistants, companions, psychotherapy, and gaming applications where social capabilities are of great importance [7]. Various games have been developed to enhance empathy and pro-social behavior explicitly or implicitly in different contexts [185][186][187]. In addition, efforts have been made to model empathy in social robots, which involves the capacity to recognize another's affect and respond appropriately, establish and maintain a positive relationship with users and cultivate empathy [188].…”
Section: Discussionmentioning
confidence: 99%