2005
DOI: 10.1016/j.ijforecast.2005.02.006
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Game theory, simulated interaction, and unaided judgement for forecasting decisions in conflicts: Further evidence

Abstract: When people in conflicts can accurately forecast how others will respond, they should be able to make better decisions. Contrary to expectations, earlier research found game theorists' forecasts were less accurate than forecasts from student role players. To assess whether game theorists had been disadvantaged by the selection of conflicts, I obtained forecasts for three new conflicts of types preferred by game theory experts. As before, role-players in simulated interactions were students, and other students … Show more

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Cited by 37 publications
(24 citation statements)
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“…Simulated interactions allow for a realistic representation. Relative to the current forecasting method (expert judgment) simulated interactions reduced forecast errors by 57% in the eight situations tested to date (Green 2002(Green , 2005. The gains were achieved even though the roles were played by university students who had little knowledge of the types of conflict situations being used.…”
Section: Simulated Interactionmentioning
confidence: 93%
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“…Simulated interactions allow for a realistic representation. Relative to the current forecasting method (expert judgment) simulated interactions reduced forecast errors by 57% in the eight situations tested to date (Green 2002(Green , 2005. The gains were achieved even though the roles were played by university students who had little knowledge of the types of conflict situations being used.…”
Section: Simulated Interactionmentioning
confidence: 93%
“…In a related study, however, Green (2005) asked game theorists to use game theory to make predictions for eight conflict situations. The game theorists were also expected to benefit from their long experience with conflict situations as well as by their ability to use game theory.…”
Section: Game Theorymentioning
confidence: 99%
“…While it is difficult to accurately forecast decisions in conflict situations, we have shown in Green (2005) and that it is possible to obtain substantially better forecasts. Green (2005) found that simulated interaction, a type of role playing for forecasting behavior in conflicts, reduced error by 47 percent when compared with game-theory experts' forecasts.…”
Section: Discussionmentioning
confidence: 84%
“…Green (2005) found that simulated interaction, a type of role playing for forecasting behavior in conflicts, reduced error by 47 percent when compared with game-theory experts' forecasts. (Role players were mostly undergraduate students.)…”
Section: Discussionmentioning
confidence: 99%
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