2018
DOI: 10.1088/1757-899x/332/1/012054
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Fuzzy logic and A* algorithm implementation on goat foraging games

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Cited by 6 publications
(4 citation statements)
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“…A* algorithm also can be applied along with fuzzy logic on a game made using the concept of AI. An example is a work conducted by Harsani et al [11] on their Goat Foraging Games. There were 2 actors: the player and the enemy.…”
Section: A* Algorithmmentioning
confidence: 99%
“…A* algorithm also can be applied along with fuzzy logic on a game made using the concept of AI. An example is a work conducted by Harsani et al [11] on their Goat Foraging Games. There were 2 actors: the player and the enemy.…”
Section: A* Algorithmmentioning
confidence: 99%
“…Harsani P., Mulyana I. ve Zakaria D. [38] tarafından yapılan çalışmada A* algoritması ve bulanık mantık ile keçi arama oyunu yapılmıştır. Bulanık mantık düşman davranışlarını belirlemek için kullanılmıştır.…”
Section: B Bulanik Mantik Uygulamalariunclassified
“…Harsani, Mulyana, & Zakaria [38] developed a platform game with three levels of difficulties named Goat Foraging Game. Two algorithms including Fuzzy logic and A* were used in the game rules and the conclusion is made for both algorithms.…”
Section: Optimization By Combining Search Algorithmsmentioning
confidence: 99%