2018
DOI: 10.1007/s41095-018-0121-0
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FusionMLS: Highly dynamic 3D reconstruction with consumer-grade RGB-D cameras

Abstract: Multi-view dynamic three-dimensional reconstruction has typically required the use of custom shutter-synchronized camera rigs in order to capture scenes containing rapid movements or complex topology changes. In this paper, we demonstrate that multiple unsynchronized low-cost RGB-D cameras can be used for the same purpose. To alleviate issues caused by unsynchronized shutters, we propose a novel depth frame interpolation technique that allows synchronized data capture from highly dynamic 3D scenes. To manage t… Show more

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Cited by 14 publications
(17 citation statements)
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References 29 publications
(46 reference statements)
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“…Following the pioneering work of KinectFusion [Newcombe et al 2011] that applied a Truncated Signed Distance Field (TSDF) [Curless and Levoy 1996] for modeling integration, volumetric representation has demonstrated promising results for reconstructing small-scale scenes. Because of its implementation on GPU for real-time tracking and fusion, volumetric representation becomes more and more popular [Chen et al 2013;Meerits et al 2018;Niessner et al 2013]. The original uniform-grid KinectFusion has a fundamental limitation (i.e., the lack of scalability), which leads to expensive memory consumption for reconstructing ine details.…”
Section: Related Workmentioning
confidence: 99%
“…Following the pioneering work of KinectFusion [Newcombe et al 2011] that applied a Truncated Signed Distance Field (TSDF) [Curless and Levoy 1996] for modeling integration, volumetric representation has demonstrated promising results for reconstructing small-scale scenes. Because of its implementation on GPU for real-time tracking and fusion, volumetric representation becomes more and more popular [Chen et al 2013;Meerits et al 2018;Niessner et al 2013]. The original uniform-grid KinectFusion has a fundamental limitation (i.e., the lack of scalability), which leads to expensive memory consumption for reconstructing ine details.…”
Section: Related Workmentioning
confidence: 99%
“…DynamicFusion [22] uses dual quaternions to represent deformations for better quality of transformation blending. Some other methods [3,4,20] use multiple cameras to reduce occluded regions and improve motion tracking.…”
Section: Template-based Non-rigid Registrationmentioning
confidence: 99%
“…In addition to optical sensors, depth sensors are also widely used to capture dynamic scenes [7], including human pose [8,9] or attitude [5]. Such approach can take advantage of direct depth measurements by light set-up with few sensors [10,11].…”
Section: Related Workmentioning
confidence: 99%