2013 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) 2013
DOI: 10.1109/embc.2013.6610195
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Freeing the visual channel by exploiting vibrotactile BCI feedback

Abstract: Controlling a brain-actuated device requires the participant to look at and to split his attention between the interaction of the device with its environment and the status information of the Brain-Computer Interface (BCI). Such parallel visual tasks are partly contradictory, with the goal of achieving a good and natural device control. Is there a possibility to free the visual channel from one of these tasks? To address this, a stimulation system based on 6 coin-motors is developed, which provides a spatially… Show more

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Cited by 31 publications
(35 citation statements)
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“…Yet, both theoretical [5] and practical [20] evidences argue for the use of other sensori-modalities that could be more adapted to BCI-based applications. Among these modalities, the tactile channel seems to be a good candidate as it is often not overtaxed in interaction contexts, contrary to the visual and auditory ones.…”
Section: B Multimodalitymentioning
confidence: 96%
“…Yet, both theoretical [5] and practical [20] evidences argue for the use of other sensori-modalities that could be more adapted to BCI-based applications. Among these modalities, the tactile channel seems to be a good candidate as it is often not overtaxed in interaction contexts, contrary to the visual and auditory ones.…”
Section: B Multimodalitymentioning
confidence: 96%
“…First, auditory feedback has been used for BCI training (Hinterberger et al, 2004;Gargiulo et al, 2012;McCraedie et al, 2014) and has been experimentally proved to be as effective as visual feedback despite being slower (Nijboer et al, 2008). Second, tactile feedback has also been tested and shown to be comparable to visual feedback for motor-imagery based BCIs (Kauhanen et al, 2006;Cincotti et al, 2007;Chatterjee et al, 2007;Leeb et al, 2013). In some cases, it has even been shown to be better: when proprioceptive feedback was provided using a robotic arm (Gomez-Rodriguez et al, 2011) or when vibrations were provided on the hands, during hand motorimagery, using vibrotactile motors (Jeunet et al, 2015).…”
Section: Adapting the Feedbackmentioning
confidence: 99%
“…(2) All these feedbacks involve the visual channel, which is often overtaxed in interaction situations. Nevertheless, using a visual feedback independent from the interactive application (e.g., the game or navigation task) would force the user to split his attention between different visual information (the game and the MI-BCI feedback), thus demanding more cognitive resources [15].…”
Section: Visual Feedback For Mi-bcismentioning
confidence: 99%
“…Yet, this visual feedback is difficult to assimilate when integrated with the visual layout of the primary interactive application that it supports [9]. Indeed, the visual channel is often overtaxed in interactive environments [15]. Thus, integrating the visual feedback into the application increases the number of visual search tasks.…”
Section: Introductionmentioning
confidence: 99%
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