Proceedings of the Halfway to the Future Symposium 2019 2019
DOI: 10.1145/3363384.3363467
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Fourth-Wave HCI Meets the 21st Century Manifesto

Abstract: We take up Bødker's [9] challenge to 'identify' a fourth wave HCI, building on the work of Blevis et al. [8] and others to shore up a new vision that places 'politics and values and ethics' at the forefront without abandoning the strengths of previous waves. We insist that a fourth wave must push harder, beyond measured criticism for actual (e.g. institutional) change. We present two studies performed at CHI'19, where we used our MANIFESTO! game to: 1) take the temperature of colleagues on adopting an activist… Show more

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Cited by 16 publications
(10 citation statements)
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References 32 publications
(35 reference statements)
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“…The adoption of a manifesto in futuring African HCI identities was developed on the understanding of its politics in development studies [24,71], human-computer interaction [25,80,109] and different dimensions of decolonization [3]. In HCI, a manifesto is widely considered a political instrument that can challenge existing structures, principles, and discourses of organising society [25,80].…”
Section: Politics Of Manifesto and Design Futuring In And Beyond Hcimentioning
confidence: 99%
“…The adoption of a manifesto in futuring African HCI identities was developed on the understanding of its politics in development studies [24,71], human-computer interaction [25,80,109] and different dimensions of decolonization [3]. In HCI, a manifesto is widely considered a political instrument that can challenge existing structures, principles, and discourses of organising society [25,80].…”
Section: Politics Of Manifesto and Design Futuring In And Beyond Hcimentioning
confidence: 99%
“…When we write manifestos with academics – for example, using our purpose-built card game, MANIFESTO! (Figure 1) – we see them using the form to ‘speak collectively, build consensus, raise awareness, advocate for and accelerate change, speak for and from the margins, disrupt the status quo, unsettle stuck discourse, sidestep conventional modes, expose broken promises’ and other similar purposes (Ashby et al, 2019: 2).
Figure 1.MANIFESTO! The Game was first developed in 2019 as a way of introducing individual and collaborative manifesto writing to academic audiences.
…”
Section: Manifestos In An Academic Contextmentioning
confidence: 99%
“…HCI basically deals with the design of a system's functionality and usability (Preece et al 1994;Karray 2008;Te'eni 2006), and to produce a three dimensional affective fit-between the user, the machine, and the required services-in order to achieve a certain performance both in quality and optimality of the services (Te'eni 2006). However, the HCI design paradigm moved through four evolutionary waves: its predominant focus of model-driven human factors, and technology tool functionalities in its first wave; to user-centered work contexts and efficient interactions within well established communities of practice based on participatory design theories in its second wave; and on to broader use contexts, affective interactions, embodied actions, and situated aspects of user activities in its third wave (Preece et al 1994;Bødker 2006Bødker ,2015Karray et al 2008;Fernaeus et al 2009;Helander 2014); most recently moving to 'politics, values, and ethics' in its emerging fourth wave (Ashby et al 2019). Our richer metadata design for representing user embodied actions relates to the current research on HCI, in particular its third and fourth waves.…”
Section: Hci and Value Sensitive Designmentioning
confidence: 99%