2018
DOI: 10.1016/j.ins.2018.02.012
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FM: Flexible mapping from one gesture to multiple semantics

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Cited by 5 publications
(4 citation statements)
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“…is highlights the common problems of lack of intelligence and inflexible mapping in current gesture recognition technology, so that a gesture can only correspond to one semantic, which greatly increases the gesture vocabulary and brings heavy cognitive and operational burdens for human-computer interaction [19]. In order to achieve flexible mapping between gesture and semantics, Feng et al [20] proposed flexible mapping using finger folding speed, gesture's global motion speed, trajectory diameter, movement time, and movement depth as semantic-oriented differential features, which achieved certain results and significantly reduced operators' cognition and operational 2 Scientific Programming load. Feng et al [21] targeted at two basic problems in intelligent interactive interface, namely, error in interface change caused by gesture recognition error and gesture recognition failure.…”
Section: Related Workmentioning
confidence: 99%
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“…is highlights the common problems of lack of intelligence and inflexible mapping in current gesture recognition technology, so that a gesture can only correspond to one semantic, which greatly increases the gesture vocabulary and brings heavy cognitive and operational burdens for human-computer interaction [19]. In order to achieve flexible mapping between gesture and semantics, Feng et al [20] proposed flexible mapping using finger folding speed, gesture's global motion speed, trajectory diameter, movement time, and movement depth as semantic-oriented differential features, which achieved certain results and significantly reduced operators' cognition and operational 2 Scientific Programming load. Feng et al [21] targeted at two basic problems in intelligent interactive interface, namely, error in interface change caused by gesture recognition error and gesture recognition failure.…”
Section: Related Workmentioning
confidence: 99%
“…In order to further test whether the proposed FMFD algorithm achieves its design goals, this paper compares it with smart TV systems, FM algorithms [20], and methods based on guided gesture interaction [25]. In order to make the comparison result more convincing, the scenarios selected in this paper are all interactive scenarios proposed in the smart TV system and other flexible mapping algorithms.…”
Section: Comparative Experimentmentioning
confidence: 99%
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“…The user-centered development of such a guidance model can effectively realize human-computer interaction and improve the user's satisfaction [50,51].…”
Section: The Tactile Interactionmentioning
confidence: 99%