Proceedings of the 51st Hawaii International Conference on System Sciences 2018
DOI: 10.24251/hicss.2018.004
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Flow in Business Simulation Games: Comparison between Online and Face-to-Face MBA

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Cited by 5 publications
(2 citation statements)
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References 31 publications
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“…These are the premier results of comparing the use of teacher-authored educational video games in both face-to-face and online formats, since to the best of our knowledge, no study has previously compared students' knowledge acquisition achieved through this kind of games in both formats. When comparing these results with those obtained by using non-teacher-authored educational video games and other types of educational games like escape rooms, it can be evidenced that the results are not consistent with previous research [24], [25], [27], [28] (see section II.B).…”
Section: Rq2: Does the Effectiveness Of Teacher-authored Educational ...contrasting
confidence: 73%
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“…These are the premier results of comparing the use of teacher-authored educational video games in both face-to-face and online formats, since to the best of our knowledge, no study has previously compared students' knowledge acquisition achieved through this kind of games in both formats. When comparing these results with those obtained by using non-teacher-authored educational video games and other types of educational games like escape rooms, it can be evidenced that the results are not consistent with previous research [24], [25], [27], [28] (see section II.B).…”
Section: Rq2: Does the Effectiveness Of Teacher-authored Educational ...contrasting
confidence: 73%
“…Some recent studies like [22] and [23] compared the effectiveness of face-to-face and online formats on engineering education and pointed to some strategies to move from one format to another, thanks to multiple learning resources. Delving into different types of resources, the effectiveness of educational games in face-to-face and online formats has barely been compared and the existing researches are far from the engineering field, as for example [24], [25] and [26], which are focused on educational business games and report discrepant findings. While [24] and [25] suggest that educational games are more effective in online modality, [26] emphasizes additional benefits of the face-to-face format compared to the online one.…”
Section: B Comparing Effectiveness Of Educational Video Games In Face...mentioning
confidence: 99%