2011
DOI: 10.1142/s0219467811004226
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Feature Line Extraction on Meshes Through Vertex Marking and 2d Topological Operators

Abstract: Classical approaches of feature line detection rely on curvature derivatives. They generally suffer from a common problem: the connectivity is hard to obtain and it is impossible to generate intersections between feature lines. This article presents a method to extract feature lines on 3D meshes. In order to sort out the recurrent issues of traditional approaches, we propose a novel algorithm based on two ideas. First, all the mesh vertices * Corresponding author. 531 Int. J. Image Grap. 2011.11:531-548. Downl… Show more

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Cited by 8 publications
(3 citation statements)
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“…Representative sampling down to the lineament resolution limit is not feasible if only for the immense number of fractures. Tracing fractures with (semi)automatic procedures [ Gillespie et al ., ; Kudelski et al ., ] certainly helps future work but require substantial filtering and editing by a geological trained “eye” especially to determine fracture termination (i.e., abutments) and intersection relationships which are critical for subsequent evaluation of fluid flow or mechanical response.…”
Section: Data Acquisition and Processingmentioning
confidence: 99%
“…Representative sampling down to the lineament resolution limit is not feasible if only for the immense number of fractures. Tracing fractures with (semi)automatic procedures [ Gillespie et al ., ; Kudelski et al ., ] certainly helps future work but require substantial filtering and editing by a geological trained “eye” especially to determine fracture termination (i.e., abutments) and intersection relationships which are critical for subsequent evaluation of fluid flow or mechanical response.…”
Section: Data Acquisition and Processingmentioning
confidence: 99%
“…Therefore, several drawbacks have been pointed out, which mainly lead to unexpectedly disconnected skeletons [5]. Kudelski et al have later proposed a modified algorithm that produces topologically robust skeletons by generalizing the notion of morphological erosion to arbitrary meshes [7,6]. This approach takes, as an input, a subset lying on a triangulated surface mesh in 3D, and as outputs, thin lines corresponding to the skeleton obtained by homotopic thinning.…”
Section: Context Problem and Related Workmentioning
confidence: 99%
“…First, regions where the maximum curvature exceeds a threshold are labelled as “curved”. These regions are then thinned to a curve skeleton representing the feature curve structure of the surface [RKS00, KVSM11, NSP10]. Also, a dual strategy can be followed: patches are grown on the surface, and the boundaries where these patches meet are defined to be feature curves [NSP10].…”
Section: Related Workmentioning
confidence: 99%