2016 18th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing (SYNASC) 2016
DOI: 10.1109/synasc.2016.044
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Extracting Gamers' Opinions from Reviews

Abstract: Abstract-Opinion mining and sentiment analysis are a trending research domain in Natural Language Processing focused on automatically extracting subjective information, feelings, opinions, ideas or emotions from texts. Our study is centered on identifying sentiments and opinions, as well as other latent linguistic dimensions expressed in on-line game reviews. Over 9500 entertainment game reviews from Amazon were examined using a Principal Component Analysis applied to word-count indices derived from linguistic… Show more

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Cited by 9 publications
(3 citation statements)
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“…Methods that construct new features from existing ones are known as feature transformation methods. Techniques include principal component analysis (PCA; Sirbu et al, 2016 ; Zu, Ohyama, Wakabayashi, & Kimura, 2003 ), latent semantic analysis (LSA; Landauer et al, 1998 ), and nonnegative matrix factorization ( Zurada, Ensari, Asl, & Chorowski, 2013 ). These methods construct high level features as a (non)linear combination of the original features with the property that the new features are uncorrelated.…”
Section: Tc: the Processmentioning
confidence: 99%
“…Methods that construct new features from existing ones are known as feature transformation methods. Techniques include principal component analysis (PCA; Sirbu et al, 2016 ; Zu, Ohyama, Wakabayashi, & Kimura, 2003 ), latent semantic analysis (LSA; Landauer et al, 1998 ), and nonnegative matrix factorization ( Zurada, Ensari, Asl, & Chorowski, 2013 ). These methods construct high level features as a (non)linear combination of the original features with the property that the new features are uncorrelated.…”
Section: Tc: the Processmentioning
confidence: 99%
“…As a final remark, we compare our results with the results obtained on the same dataset in [48] and in [40]. Our proposed Deep Neural Network architectures outperform with ∼10% the Transformer-based models in [40] that obtained an accuracy of only 0.67.…”
Section: Resultsmentioning
confidence: 75%
“…Zhu and Fang [ 61 ] explored games’ online reviews to characterise games and play-ability; their work used a lexical approach adapted from instruments which are generally used by psychologists in studying personality traits. Sirbu et al [ 46 ] used opinion mining to better understand players’ feelings from reviews and classify them into positive, negative and neutral reviews.…”
Section: Introductionmentioning
confidence: 99%