2016
DOI: 10.1007/978-3-319-41552-9_1
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Extending VITHEA in Order to Improve Children’s Linguistic Skills

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Cited by 6 publications
(3 citation statements)
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“…It is clear that when there is no reinforcement, the participant does not hit any question after four consecutive attempts. This study shows us that the presence of reinforcement is relevant and can indicate a positive point for learning, but Mendonça (2016) [17] does not use methods to design and validate the insertion of reinforcement in its approach, as presented in this paper through the gamification design. It can also be observed that this study does not use Psychology's intervention method when developing its approach, unlike this paper that is supported by DTT.…”
Section: Related Workmentioning
confidence: 93%
See 1 more Smart Citation
“…It is clear that when there is no reinforcement, the participant does not hit any question after four consecutive attempts. This study shows us that the presence of reinforcement is relevant and can indicate a positive point for learning, but Mendonça (2016) [17] does not use methods to design and validate the insertion of reinforcement in its approach, as presented in this paper through the gamification design. It can also be observed that this study does not use Psychology's intervention method when developing its approach, unlike this paper that is supported by DTT.…”
Section: Related Workmentioning
confidence: 93%
“…Two reinforcements are used, audio and video. Mendonça (2016) [17] presents a platform on which caregivers create activities according to the individual characteristics of each child. An initial study was conducted with a male child who has autism and is 7-years-old.…”
Section: Related Workmentioning
confidence: 99%
“…In a similar direction, a recommendation based Android application [78] targets to facilitate coordination among therapists, children, and parents; along with helping the children pleasantly perform their activities; and a recommendation system for proposing suitable, essential, and enjoyable activities using Case-Based Reasoning (CBR) for each child where "Diary" interface ease therapist's task of record-keeping and parents can monitor their child progress and to comprehend child development "Analytics" interface provide statistical information to parents and therapists. Moreover, to save special educators time of creating content and comply with the requirements of each child, "VITHEA-Kids" [79] builds on the framework of "VITHEA" [80], it represents a specific kind of exercises: multiple choice activities promoting the development of vocabulary and/or the improved generalization capabilities, most used in applications for children with ASD. Creating numerous exercises will be a time-intensive task for caregivers, a module is incorporated supporting automatic exercise content formation (e.g., query, stimulus, right answer, including distractors).…”
Section: F Artificial Intelligence (Ai) and Machine Learning (Ml) Based Applicationsmentioning
confidence: 99%