2008
DOI: 10.1016/j.intcom.2008.07.004
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Extending drag-and-drop to new interactive environments: A multi-display, multi-instrument and multi-user approach

Abstract: a b s t r a c tDrag-and-drop is probably one of the most successful and generic representations of direct manipulation in today's WIMP interfaces. At the same time, emerging new interactive environments such as distributed display environments or large display surface environments have revealed the need for an evolution of drag-and-drop to address new challenges. In this context, several extensions of drag-and-drop have been proposed over the past years. However, implementations for these extensions are diffic… Show more

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Cited by 17 publications
(12 citation statements)
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“…PhoneTouch enabled the precise selection and manipulation of content using mobile sensing to issue actions, and computer vision to detect a mobile's location on a rear-projected multitouch surface [Schmidt et al 2010]. In scenarios where close-proximity to a target is not achievable, drag-and-drop extensions have enabled out-of-reach targeting across multiple wall sized displays [Baudisch et al 2003;Collomb and Hascoët 2008].…”
Section: Cross-device Information Transfermentioning
confidence: 99%
See 1 more Smart Citation
“…PhoneTouch enabled the precise selection and manipulation of content using mobile sensing to issue actions, and computer vision to detect a mobile's location on a rear-projected multitouch surface [Schmidt et al 2010]. In scenarios where close-proximity to a target is not achievable, drag-and-drop extensions have enabled out-of-reach targeting across multiple wall sized displays [Baudisch et al 2003;Collomb and Hascoët 2008].…”
Section: Cross-device Information Transfermentioning
confidence: 99%
“…Many methods are designed to support point-to-point transfer, allowing for the fine-grained positioning of acquired data [Baudisch et al 2003;Hinckley et al 2004;Collomb and Hascoët 2008]. However, there is currently no clear understanding as to the effect of switching from gaze to an alternate input modality on users' logical understanding and positioning success.…”
Section: Introductionmentioning
confidence: 99%
“…Other work has explored techniques for settings in which the target is out of reach. This includes Drag-and-Pop and Drag-andPick, which have been investigated for use on wall-size displays but also demonstrated for interaction across multiple touchscreens [1,3]. Our technique exploits two-handedness in an asymmetric manner.…”
Section: Related Workmentioning
confidence: 99%
“…M-CIU is an instrument-based model that proposes to unify DnD interaction techniques [8]. Both VIGO and M-CIU do not separate the action, interaction and instrument concepts.…”
Section: Related Workmentioning
confidence: 99%