“…Recently, research suggests that computer-based simulated environments can be well-suited for experiential learning activities (Jarmon et al, 2009), organizational learning (Dodgson et al, 2013), business simulations (Mak & Palia, 2014), information systems auditing (Moscato & Boekman, 2014), and game-based learning (Sung & Hwang, 2013). Furthermore, healthcare approaches such as dentistry (Phillips & Berge, 2009), medical learning (Wiecha et al, 2010), cardiopulmonary resuscitation (Creutzfeldt et al, 2010), stress inoculation training (Serino et al, 2014), and healthy aging (Paredes et al, 2014;Siriaraya et al, 2014) have also been supported. Other application areas include virtual tourism (Warburton, 2009), archaeology (Sequeira et al, 2014), aerospace engineering design (Okutsu et al, 2013), training processes in the context of mechanical maintenance tasks (Fonseca et al, 2011), and military operations, tactics and strategies requiring sophisticated technologies for preparing troops to real combat scenarios (Pierzchała et al, 2011).…”