2023
DOI: 10.1098/rsos.231045
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Exploring the relationships between psychological variables and loot box engagement, part 1: pre-registered hypotheses

James Close,
Stuart Gordon Spicer,
Laura Louise Nicklin
et al.

Abstract: Loot boxes are purchasable randomized rewards in video games that share structural and psychological similarities with gambling. Systematic review evidence has established reproducible associations between loot box purchasing and both problem gambling and problem video gaming, perhaps driven by a range of overlapping psychological processes (e.g. impulsivity, gambling-related cognitions, etc.) It has also been argued that loot box engagement may have negative influences on player financial and psychological we… Show more

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References 84 publications
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