2019
DOI: 10.1108/jm2-03-2019-0081
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Exploring the potentials of behavioral system dynamics: insights from the field

Abstract: Purpose This study aims to contribute to the ongoing debate on behavioral operational research (BOR), specifically discussing the potential of system dynamics (SD) models to analyze decision-making heuristics. In more detail, the study suggests using an SD model as an ex-post research tool adopted not only to mimic a role-playing game (RPG) – reproducing the whole physical structure, and the complete set of decision rules specified for a supply chain (SC) management game – but also, and specifically, to replic… Show more

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Cited by 11 publications
(11 citation statements)
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“…Moreover, SD has proved to be a useful tool for addressing behavioural issues in decision-making processes (Barnabè and Davidsen, 2020). As a result, a growing number of papers on behavioural issues in the field of management have been published, mainly to assess the impacts of behavioural aspects on such processes (Rahmandad et al , 2009; Sterman, 1989).…”
Section: Background For Researchmentioning
confidence: 99%
“…Moreover, SD has proved to be a useful tool for addressing behavioural issues in decision-making processes (Barnabè and Davidsen, 2020). As a result, a growing number of papers on behavioural issues in the field of management have been published, mainly to assess the impacts of behavioural aspects on such processes (Rahmandad et al , 2009; Sterman, 1989).…”
Section: Background For Researchmentioning
confidence: 99%
“…Given the rapid technological advancements that increase the number of possible gamification options and raise the interest in games (e.g., virtual or physical, for learning or research purposes), establishing the SD gamification discipline emerges as a critical methodological challenge. Indicatively, a robust SD gamification domain could inform better the development of behavioural SD within which researchers broadly use gamified tools (e.g., Barnabè & Davidsen, 2019), creating fruitful interactions between different SD streams of research. To be best prepared, it is imperative to structure all past experiences in a new organic way.…”
Section: Discussionmentioning
confidence: 99%
“…Depending on the goals and contexts, SD games can be used by researchers to test and support a policy ( van Daalen et al, 2014), as well as to learn about the decision-making process and the system in general (Moxnes, 1998). Indicatively, within the behavioural SD field (Lane, 2017), Barnabè and Davidsen (2019) developed a role-playing game to collect data on players' behaviour and then built a model replicating players' actions to analyse their decision-making heuristics. Notably, SD games are predominantly used as educational tools (Mayer et al, 2016) for conveying dynamic insights to participants who are asked to intervene into a system and control the impact of their decisions (van Daalen et al, 2014).…”
Section: Sd Context and Attributesmentioning
confidence: 99%
“…Barnabè and Davidsen (2019) used SD models to analyse decision-making heuristics. They collected data by through feedback questionnaires and reports drawn up by 86 participants, as well as notes collected through direct observation of one of the authors, to infer information about participants’ decisions.…”
Section: Editorial For Special Issue “System Dynamics Contributions To Modelling In Management”mentioning
confidence: 99%