2010
DOI: 10.1109/mci.2010.936306
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Exploring e-Learning Knowledge Through Ontological Memetic Agents

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Cited by 52 publications
(28 citation statements)
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“…At the second phase (careful search), meme activation, meme competition and meme matching are used to find the best matching meme from the best and smallest active subclass (lines 7-9). At the third phase (memotype update), the memetic agent updates its structured memes based on the matching result (lines [10][11][12][13][14][15][16]. If the current vector }S, A, R| matches an existing meme successfully, memotype update is done for the best matching meme.…”
Section: A Meme Assimilation With Structured Memesmentioning
confidence: 99%
See 1 more Smart Citation
“…At the second phase (careful search), meme activation, meme competition and meme matching are used to find the best matching meme from the best and smallest active subclass (lines 7-9). At the third phase (memotype update), the memetic agent updates its structured memes based on the matching result (lines [10][11][12][13][14][15][16]. If the current vector }S, A, R| matches an existing meme successfully, memotype update is done for the best matching meme.…”
Section: A Meme Assimilation With Structured Memesmentioning
confidence: 99%
“…Nguyen et al [9] study the notion of "Universal Darwinism" and social memetics in search, and investigate on the transmission of memetic material via nongenetic means. Meuth et al [10] show the potential of meme learning and high-order memes for more efficient problem solving while Acampora et al [11] introduce memetic agents as intelligent explorers to create "in time" and personalized experiences for e-Learning. In contrast to memetic algorithms, less study on other manifestations of memes for effective problem solving has been explored, making it a fertile area for further research investigation.…”
Section: Introductionmentioning
confidence: 99%
“…Lees et al [30] addressed a central issue for high level architecture (HLA)-based games to develop the HLA-compliant game agents. Acampora, Gaeta, and Loia [33] proposed an exploring e-learning knowledge through ontological memetic agents. According to [27], 1) An agent physically distributes required knowledge to several locations; 2) An agent can model autonomous entities; 3) Agent-based systems can employ security mechanisms; 4) Agent technology has the ability to communicate and coordinate; 5) Agents can automatically discover and compose e-services; 6) Intelligent agents have…”
Section: Introducing Learning Into Mcts Agentsmentioning
confidence: 99%
“…Practical experiences suggest that they reach stagnation after certain number of generations as the population is not converged locally, so they will stop proceeding towards global optimal solutions. The stochastic search methods are proven in reaching global solutions for certain difficult real world optimization problems [18]. Hence this article comes up with a hybrid approach involving PSO-DE and BFOA algorithm for solving non-convex DED problem considering valve-point loading effects, ramp-rate limits, prohibited operating regions and spinning reserve capacity.…”
mentioning
confidence: 99%