2020
DOI: 10.1186/s40594-020-00244-1
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Exploring differences in primary students’ geometry learning outcomes in two technology-enhanced environments: dynamic geometry and 3D printing

Abstract: Background This paper compares the effects of two classroom-based technology-enhanced teaching interventions, conducted in two schools in sixth (age 11–12) grade. In one school, the intervention involves the use of a class set of 3D Printing Pens, and in another school the use of dynamic geometry environments, for inquiry-based learning of the relations among the number of vertices, edges, and faces of prisms and pyramids. An instrument was designed as guided by the van Hiele model of geometric thinking and ad… Show more

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Cited by 39 publications
(30 citation statements)
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References 27 publications
(25 reference statements)
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“…Second, the online flipped classroom approach allows students to watch the instrumental videos several times to improve their learning based on their needs and preferences during lesson preparation (M = 3.21, SD = 0.67). Other studies also claimed that students would easily forget the content taught; however, using instructional videos allowed students to review the teaching content again (Li et al, 2020;Ng, Reynolds, et al, 2020;Ng, Shi, et al, 2020). This could help students to take time on reviewing the preassigned learning materials without lagging behind (M = 3.19; SD = 0.84).…”
Section: Quantitative Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…Second, the online flipped classroom approach allows students to watch the instrumental videos several times to improve their learning based on their needs and preferences during lesson preparation (M = 3.21, SD = 0.67). Other studies also claimed that students would easily forget the content taught; however, using instructional videos allowed students to review the teaching content again (Li et al, 2020;Ng, Reynolds, et al, 2020;Ng, Shi, et al, 2020). This could help students to take time on reviewing the preassigned learning materials without lagging behind (M = 3.19; SD = 0.84).…”
Section: Quantitative Resultsmentioning
confidence: 99%
“…For example, Tseng and Yeh (2018) demonstrated that secondary school students were significantly correlated with reading ability by highlighting the structure of paragraphs in an English reading comprehension. Ng, Reynolds, et al (2020), Ng, Shi, et al (2020)) explored how visual presentations of geometry in a computer application can produce a positive learning outcome to simulate methodical thinking especially with the support of 3D printing technologies. In music learning, teachers can incorporate interactive whiteboards with digital pens through singing with lyrics and pictures (e.g., identifying the underline and circled rhyming words, picking the pictures for the song from clip art), teaching notation and composition, and interpreting music through drawing phrases (Ng & Ho, 2021;Nolan, 2009).…”
Section: Student Interaction In a Web-conferencing Softwarementioning
confidence: 99%
“…Techniques of visualization in Geometry are recommended to solve problems encountered by weak students. Previous studies showed that there are multiple ways to assist students in visualizing such as using concrete manipulative materials [21], paper folding [22], digital pen [23] and computer applications [24]. The usage of technology by teachers in teaching and learning is supported by MOE as stated in the educational blueprint [25].…”
Section: Visualization Techniquesmentioning
confidence: 99%
“…The 3D blocks represent concrete manipulative object (non-digital) and SketchUp Make is the dynamic Geometrical Software (DGS) that researchers have selected for this study. DGS provides visual tools to students when learning Geometry [14], [23], [27], [28]. However, some students do not remember all the steps in using the tools [29].…”
Section: Visualization Techniquesmentioning
confidence: 99%
“…In extension to AR and CAD software, 3D printing showed in several research stances to further support students in transferring learned STEAM skills to real-world problems or objects (Ng et al, 2020;Pearson and Dubé, 2021). The 3D printing process is an additive manufacturing process based on a designed CAD model, where a digital object is printed as a physical, real-world object.…”
Section: D Printing Of Designed Modelmentioning
confidence: 99%