“…In this dynamic and fast-paced era, everyone must possess adequate knowledge and capabilities in science, technology, engi-neering, and mathematics (STEM) fields (Carnevale et al, 2011;Honey et al, 2014;National Research Council, 2014;Milner-Bolotin, 2018;Han et al, 2022). By adding the "art (A)" category into STEM education (Yakman and Lee, 2012), the interdisciplinary approach of STEAM education benefits students' performance where they can employ various aspects of knowledge, experience and skills while learning and gain a better understanding of the content from separate subjects (Burnard et al, 2018;El Bedewy et al, 2022;Haas et al, 2022;Sun et al, 2023). STEAM education is considered feasible for equipping all students with problem-solving skills in various real-world situations and complicated challenges (Banks and Barlex, 2021;Han et al, 2022), as well as for nurturing them 21st century skills and competencies (e.g., critical and system thinking, creativity, innovation, collaboration, inquiry, communication, and self-direction) (Honey et al, 2014;Organization for Economic Co-operation and Development, 2018;Hallström and Schönborn, 2019;Banks and Barlex, 2021;Han et al, 2022).…”