Aei 2013 2013
DOI: 10.1061/9780784412909.031
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Exploiting Modern Opportunities in AEC Industry: A Paradigm of Future Opportunities

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Cited by 9 publications
(7 citation statements)
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“…As a result of the enhanced cognition and thinking ability coupled with a more enjoyable process, participants experienced joy using VR and generated a high number of ideas (Gräßler et al, 2017). The game-like immersive VR interface has been proven to offer further augmented opportunities in global AEC design (Abrishami et al, 2013) as well as in engineering design (Chang, 2022).…”
Section: Facilitating Guidance or Gamification Of The Problem-solving...mentioning
confidence: 99%
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“…As a result of the enhanced cognition and thinking ability coupled with a more enjoyable process, participants experienced joy using VR and generated a high number of ideas (Gräßler et al, 2017). The game-like immersive VR interface has been proven to offer further augmented opportunities in global AEC design (Abrishami et al, 2013) as well as in engineering design (Chang, 2022).…”
Section: Facilitating Guidance or Gamification Of The Problem-solving...mentioning
confidence: 99%
“…Users scored extremely low on the pragmatic qualities of perspicuity, efficiency, and dependability (Aydin and Aktaş, 2020). In addition, VR is expected to be implemented with new interfaces and databases (Abrishami et al, 2013) because tangible user interfaces and physical object manipulation create more engagement among users (Fogli et al, 2017). Thus, VR offers immense potential in facilitating the guidance or gamification of the problem-solving process with more advanced interfaces and reliable systems.…”
Section: Facilitating Guidance or Gamification Of The Problem-solving...mentioning
confidence: 99%
“…Apart from the production of 2D and 3D models, the ability of BIM in fostering collaboration among the design team and contractors is appealing and recognised (Gray et al, 2013 andGholami et al, 2013). According to Onungwa et al (2017), there is very limited awareness and knowledge of BIM technology in Nigeria (Onungwa et al, 2017); this is evident in the lack of trained staff on BIM.…”
Section: Rethinking Digital Constructionmentioning
confidence: 99%
“…Similarly, Wang et al (2014b) proposed a structured methodology for integrating Augmented Reality (AR) technology with BIM, in order to overcome issues related to limited sense of immersion and real-time communication of BIM within virtual environments; and, Wang and Dunston (2013) developed a tangible mixed-reality interface for facilitating non-collocated collaboration for problem-solving and design error detection. Moreover, Abrishami et al (2013) proposed adopting Generative Algorithm with BIM to leverage deeper integration with the conceptual design phases; and Hou et al (2013) developed a platform for controlling building components assembly procedures in order to improve accuracy and reduce errors; and Wang et al (2014a) adopted an overarching approach which advocated the need for the development of a computer-mediated remote collaborative design support system to leverage distributed cognition and help capture the noncollocated team's knowledge which is distributed in memories, facts, objects, individuals, and tools.…”
Section: Cloud Based Bim In Aec Areasmentioning
confidence: 99%