2020
DOI: 10.29207/resti.v4i3.1870
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Evaluation on Augmented-Reality-Based Interactive Book Using System Usability Scale and User Experience Questionnaire

Abstract: Nowadays, the implementation of information and communication technology in education is important. In harmony with technological developments, the term mobile learning comes to represent learning that utilizes mobile communication devices. The implementation of augmented reality in education provides a new learning model in the form of a combination of technology-based conventional learning media. This research aimed to evaluate augmented reality-based books as media for learning Cirebon mask dance. As many a… Show more

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Cited by 11 publications
(9 citation statements)
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References 13 publications
(15 reference statements)
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“…10 I need to get used to it first before using this system. In Table 4, below are the SUS scores [19], [20]. The results can be a processing of the SUS question components from the respondents to get the average value of the SUS score.…”
Section: Table 3 Components Of the Indonesian Version Of The Sus Ques...mentioning
confidence: 99%
“…10 I need to get used to it first before using this system. In Table 4, below are the SUS scores [19], [20]. The results can be a processing of the SUS question components from the respondents to get the average value of the SUS score.…”
Section: Table 3 Components Of the Indonesian Version Of The Sus Ques...mentioning
confidence: 99%
“…Berikutnya diikuti oleh skala efisiensi sebesar 1,893, skala daya tarik sebesar 1,833, skala ketepatan sebesar 1,643, skala kejelasan sebesar 1,536, dan skala kebaruan sebesar 1,250. Hal ini menunjukkan bahwa rancangan interkasi antarmuka yang diusulkan berdasarkan skala UEQ memiliki pengelaman pengguna yang positif karena semua skala diatas 0,8 [20]. Di samping itu, hasil usability testing dengan menggunakan SUS diperoleh nilai 76,78 yang berdasarkan skala SUS menunjukkan hasil yang baik atau 'B'.…”
Section: Kesimpulanunclassified
“…Semua pengujian karakter menyimpulkan hasil yang baik, pengujian secara lebih lanjut perlu dilakukan pada hasil pembuatan game secara menyeluruh dengan pendekatan System Usability Scale dan User Experience Questionnaire. Pengujian ini mampu mengevaluasi penerimaan pengguna dan aspek kebergunaan game pada dimensi yang spesifik [10].…”
Section: Pengujianunclassified