Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology 2008
DOI: 10.1145/1501750.1501804
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Evaluation of a pervasive game for domestic energy engagement among teenagers

Abstract: In this article, we present Power Agent-a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The ideas behind this mobile phonebased game are twofold; to transform the home environment and its devices into a learning arena for hands-on experience with electricity usage and to promote engagement via a team competition scheme. We report on the game's evaluation with six teenagers and their families who played the game for ten days in two cities in Sweden. … Show more

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Cited by 37 publications
(35 citation statements)
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“…In the previous Power Agent trial [5] the participants did indeed demonstrate a shift in attitude towards energy conservation. After the game, participants claimed that they were still motivated and committed to continue to save energy.…”
Section: Post Game Effectsmentioning
confidence: 85%
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“…In the previous Power Agent trial [5] the participants did indeed demonstrate a shift in attitude towards energy conservation. After the game, participants claimed that they were still motivated and committed to continue to save energy.…”
Section: Post Game Effectsmentioning
confidence: 85%
“…of the game is shared. The social interaction emerging from this -which could be seen in Power Agent [5] -seems to generate a more natural platform for shared reflections, experiences and interpretations of events.…”
Section: Pervasive Games As Motivators and Educatorsmentioning
confidence: 99%
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