32nd Australian Conference on Human-Computer Interaction 2020
DOI: 10.1145/3441000.3441073
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Evaluating the Effects of Introducing Three Gamification Elements in STEM Educational Software for Secondary Schools

Abstract: Gamification aims to enhance the educational experience by enabling students to have fun with technology. Although research in the field has previously looked into the effectiveness of gamification, reviews of existing studies show that in the context of education, gamification has been largely applied at the university level, with diverse pedagogical approaches and outcomes. Furthermore, reports often refer to interactions with gamification elements in contexts outside STEM education. To bridge these research… Show more

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Cited by 9 publications
(14 citation statements)
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References 81 publications
(110 reference statements)
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“…Additionally, linear regressions showed no influence of the students' previous attitudes (ATS) and motivations towards science (SMQ), their user engagement (UES-SF), and their perception of software usability (SUS) on the learning gains, supporting the null hypothesis H2b. Nonetheless, results of the one-way ANOVA (F(1,340)= 4.839, p=0.028) showed a significant difference with a low effect size (Cohen's d= 0.241, r= 0.119) on the learning gains of the Ecuadorian students studied in this report, compared to the learning gains of British students in a similar published study (see [4]) rejecting the null hypothesis H3b.…”
Section: Learning Performancecontrasting
confidence: 61%
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“…Additionally, linear regressions showed no influence of the students' previous attitudes (ATS) and motivations towards science (SMQ), their user engagement (UES-SF), and their perception of software usability (SUS) on the learning gains, supporting the null hypothesis H2b. Nonetheless, results of the one-way ANOVA (F(1,340)= 4.839, p=0.028) showed a significant difference with a low effect size (Cohen's d= 0.241, r= 0.119) on the learning gains of the Ecuadorian students studied in this report, compared to the learning gains of British students in a similar published study (see [4]) rejecting the null hypothesis H3b.…”
Section: Learning Performancecontrasting
confidence: 61%
“…Results of the Mann-Whitney test showed significant differences between schools Y and Z for the ATS (U= 2298, Z= -4.404, p< 0.001) and the SMQ (U= 1949, Z= -5.538, p< 0.001). In addition, results of the Mann-Whitney test showed significant differences between the Ecuadorian schools studied in this paper and British data previously collected [4], both for the ATS (U= 14579, Z= -2.884, p= 0.004) and the SMQ (U= 15310, Z= -2.044, p= 0.041), rejecting the null hypothesis H3a. Significant differences were found between the self-reported motivations (SMQ) and attitudes (ATS) of students prior the experimental sessions, depending on their country of origin (Figures 5 & 6).…”
Section: Pre-existent Students' Attitudes and Motivations Towards Learning Sciencesupporting
confidence: 48%
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