2000
DOI: 10.1162/105474600566899
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Estimation of Virtually Perceived Length

Abstract: Increasingly, information is presented to users in a spatial domain in which distances and orientation between objects imply some meaning. Perception of distances between objects may be influenced by actual movement through space, and distances may be represented by visual, tactual, or auditory means. This paper examines the judgment of linear path distances that were either tactually, visually, or visually and tactually presented to subjects. Tactual paths were virtually created using force-feed-back fields. … Show more

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Cited by 8 publications
(3 citation statements)
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“…In RE, the processing unit can quickly select the optimal response way based on practical experience. However, it is more difficult to accurately estimate the position of a virtual object in low-fidelity VE (Arthur et al, 1997;Witmer and Kline, 1998;Keyson, 2000;Armbrüster et al, 2008). Without practical experience, the cognitive cycle from the visual module to the processing unit to the manual module must be repeated many times (trials) while subjects are performing their tasks.…”
Section: Discussionmentioning
confidence: 99%
“…In RE, the processing unit can quickly select the optimal response way based on practical experience. However, it is more difficult to accurately estimate the position of a virtual object in low-fidelity VE (Arthur et al, 1997;Witmer and Kline, 1998;Keyson, 2000;Armbrüster et al, 2008). Without practical experience, the cognitive cycle from the visual module to the processing unit to the manual module must be repeated many times (trials) while subjects are performing their tasks.…”
Section: Discussionmentioning
confidence: 99%
“…Thus, feedback within a VE may cause visually-directed distance judgments to be veridical but it is unknown how feedback affects spatial perception. While the effect of feedback within personal space (within 2 meters) on spatial perception has recently been explored [Bingham and Pagano 1998;Keyson 2000;Magne and Coello 2002;Bingham et al 2004], more research is needed that investigates the effect of feedback on spatial perception in action space (2-25 meters). Investigating this topic will be useful since many potential VE applications require that a person perform tasks in action space.…”
Section: Introductionmentioning
confidence: 99%
“…Modeling a virtual environment allows us to separate the studied independent variable from side effects and provide more stringent control of variables, which is not always possible to do in real conditions. In published studies, the subject's perception of the testee was such properties of virtual objects and virtual environment as the length of a virtually simulated distance traveled [2], the length of objects [3], size [4], stiffness [5], texture [6], depth [7] , weight [8]. The goal of many studies, including subjects' reports on perception in a virtual environment, is to develop technologies to bring the perceptual characteristics of the virtual environment closer to the real one, to make the boundary between these environments "invisible" [7], [9].…”
Section: Perception Of the Characteristics Of A Virtual Environment A...mentioning
confidence: 99%