Virtual collaborations via video-conferencing applications may enable international groups to develop ideas and
explore synergies in creative ways. This article presents a case study that unveils how students in a group involved in a virtual
simulation game, in which English as a lingua franca was used, navigate a highly intercultural environment, orient to team
building through cooperative practices, and gradually develop their own team culture. The game was inserted in two online
university courses in tertiary institutions in Germany and Finland. In the game, students performed several tasks that require
collaborative work in the development plan of a fictitious city. The data for the study comprise video-recorded game interactions
and students’ learning journal entries. This article is centered on the multimodal analysis of the interactions taking place
during the kick-off session of the game and showcases successful multimodal strategies that aided the development of an inclusive
and positive atmosphere in the group.