1993
DOI: 10.1207/s15326985ep2801_3
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Epistemic forms and Epistemic Games: Structures and Strategies to Guide Inquiry

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Cited by 265 publications
(212 citation statements)
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“…From our data, it seems that the bifocal framework afforded a new type of interaction: Students employed the real experiment as their macro-level representation ''anchor,'' while keeping the computational algorithm as their micro-level anchor. We argue that this recursive process not only enriched students' inquiry process, but it provided a new type of epistemic game (Collins and Ferguson 1993) through which students could accelerate and deepen their sense about bacteria growth. b.…”
Section: Discussionmentioning
confidence: 99%
“…From our data, it seems that the bifocal framework afforded a new type of interaction: Students employed the real experiment as their macro-level representation ''anchor,'' while keeping the computational algorithm as their micro-level anchor. We argue that this recursive process not only enriched students' inquiry process, but it provided a new type of epistemic game (Collins and Ferguson 1993) through which students could accelerate and deepen their sense about bacteria growth. b.…”
Section: Discussionmentioning
confidence: 99%
“…The idea of epistemic games (e-games) was first introduced as a set of rules and strategies that guide inquiry, focusing on expert scientific inquiry across disciplines [1]. Tuminaro and Redish [2,3] subsequently generalized e-games to be descriptive rather than normative, and generalized the theory to include introductory physics students as well as experts.…”
Section: Introductionmentioning
confidence: 99%
“…Spreadsheets, outliners, graphers, and other such tools provide representational guidance that help learners see certain patterns, express certain abstractions in concrete form, and discover new relationships. Representational tools can be designed based on cognitive analysis to address particular learning objectives [Koedinger, 1991;Reiser et al, 1991] and can function as "epistemic forms" [Collins & Ferguson, 1993] that afford desirable knowledge-building interactions. Yet representational tools provide only a subtle kind of guidance.…”
Section: Components For Intelligent Learning Environmentsmentioning
confidence: 99%