Proceedings of the 19th International ACM Conference on 3D Web Technologies 2014
DOI: 10.1145/2628588.2628602
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Enhancing X3DOM declarative 3D with rigid body physics support

Abstract: Given that physics can be fundamental for realistic and interactive Web3D applications, a number of JavaScript versions of physics engines have been introduced during the past years. This paper presents the implementation of the rigid body physics component, as defined by the X3D specification, in the X3DOM environment, and the creation of dynamic 3D interactive worlds. We briefly review the state of the art in current technologies for Web3D graphics, including HTML5, WebGL and X3D, and then explore the signif… Show more

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Cited by 4 publications
(5 citation statements)
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“…Nonetheless, there is a lot of research done recently concerning WebGL and rendering objects on the web [Congote et al 2011;Schilbach 2014;Stein et al 2014;Stamoulias et al 2014]. WebGL 2.0 promises to bring many more features to the table, and there are several interesting avenues that need to be explored, such as using the GPU to parallelize the computing process (on the browser), protecting intellectual data post-transmission, and efficient reproduction of the animation data.…”
Section: Resultsmentioning
confidence: 99%
See 3 more Smart Citations
“…Nonetheless, there is a lot of research done recently concerning WebGL and rendering objects on the web [Congote et al 2011;Schilbach 2014;Stein et al 2014;Stamoulias et al 2014]. WebGL 2.0 promises to bring many more features to the table, and there are several interesting avenues that need to be explored, such as using the GPU to parallelize the computing process (on the browser), protecting intellectual data post-transmission, and efficient reproduction of the animation data.…”
Section: Resultsmentioning
confidence: 99%
“…Here, we compare some of the current solutions and methods : [Doboš et al 2013;Sutter et al 2014] Binary transmission: A very simple and common approach which is used in XML3D , X3DOM [Stamoulias et al 2014; X3DOM], glTF [KHRONOS GROUP 2012] and Three.js [Cabello 2010]. The data being transmitted is encoded in textual representation (e.g.…”
Section: Transmission Over the Webmentioning
confidence: 99%
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“…Stamoulias et al [22] suggest the implementation of the rigid body physics component in the X3DOM environment. A concept for the improvement of the shadow representation for X3DOM is provided by the Kuijper's group [3].…”
Section: A Web 3d -X3d/x3dommentioning
confidence: 99%