2018
DOI: 10.1007/978-3-319-91470-1_34
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Enhancing Audience Engagement Through Immersive 360-Degree Videos: An Experimental Study

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Cited by 14 publications
(14 citation statements)
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References 51 publications
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“…Therefore, the experience of the so-called presence or place illusion, while wearing a VR headset, helps nonprofit organizations to create a new conceptualization of engagement, moving away from preconfigured messages and towards a virtual experience perceived as if it were real (Wagler and Hanus 2018). So, according to Suh et al (2018), this audience engagement can be described ''as the extent to which an audience achieves deep cognitive, affective, and behavioural involvement with 360°videos''.…”
Section: Discussionmentioning
confidence: 99%
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“…Therefore, the experience of the so-called presence or place illusion, while wearing a VR headset, helps nonprofit organizations to create a new conceptualization of engagement, moving away from preconfigured messages and towards a virtual experience perceived as if it were real (Wagler and Hanus 2018). So, according to Suh et al (2018), this audience engagement can be described ''as the extent to which an audience achieves deep cognitive, affective, and behavioural involvement with 360°videos''.…”
Section: Discussionmentioning
confidence: 99%
“…Per Suh et al (2018), the use of VR headsets leads to higher levels of sense of presence, which in turn increases audience engagement. Nevertheless, Shin andBiocca (2017: 2802) suggest that ''immersive or drooling interfaces do not, as the journalism industry claims, necessarily enhance the sense of engagement or satisfaction'', or even empathy (Bindman et al 2018).…”
Section: Immersive Storytelling As a Useful Communication Tool For Humanitarian Aid Organizationsmentioning
confidence: 99%
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“…The function of immersion induced by virtual experience is largely influenced by users’ cognitive and motivational processes (Shin & Biocca, 2018). Whereas previous studies have identified media technology variables that can moderate the effectiveness of 360-degree videos, such as perceived ease of navigation (Feng, 2018) and viewpoint dynamics (Suh et al, 2018), they have rarely examined the moderating role of individuals’ psychological traits. Filling this gap, the current study uses Bandura’s social cognitive theory (2001) to investigate the moderating effect of self-efficacy on the persuasive effectiveness of 360-degree videos.…”
mentioning
confidence: 99%
“…Un discurso que llegaba justo en un momento en el que emoción se empezaba a utilizar como carta en la carrera de innovación para intentar conectar con esa audiencia fragmentada (Lecheler, 2020). No obstante, si bien algunos estudios sugieren que este tipo de contenidos periodísticos favorecen el engagement del usuario (Hendriks et al, 2019;Suh et al, 2018) e incluso la credibilidad de la información (Sundar, Kang;Oprean, 2017), no existen suficientes evidencias empíricas que permitan corroborar que este tipo de contenidos inmersivos conduzcan a mayores niveles de empatía o implicación subjetiva hacia "el otro" y la realidad distante en comparación con otros formatos convencionales (Shin, 2018;Van-Damme et al, 2019).…”
Section: Introductionunclassified