2012
DOI: 10.1016/j.physio.2012.05.010
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Energy expended playing Xbox Kinect™ and Wii™ games: a preliminary study comparing single and multiplayer modes

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Cited by 100 publications
(64 citation statements)
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“…The opponent's gender may have altered the typical way a participant played multiplayer on the XBOX if s/he felt uncomfortable or a different level of challenge based on gender. 6 However, Miller et al similarly found no sex difference but did find an age difference for exergame energy expenditure. The tight age range and uneven distribution of males and females may have contributed to the lack of findings in the current study.…”
Section: Discussionmentioning
confidence: 96%
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“…The opponent's gender may have altered the typical way a participant played multiplayer on the XBOX if s/he felt uncomfortable or a different level of challenge based on gender. 6 However, Miller et al similarly found no sex difference but did find an age difference for exergame energy expenditure. The tight age range and uneven distribution of males and females may have contributed to the lack of findings in the current study.…”
Section: Discussionmentioning
confidence: 96%
“…These findings are consistent with previous literature regarding player modes. 6 As previously noted, the prior study included adults, not youth. The current study extends the findings of energy expenditure differences by player mode to youth, since this is the first study to examine player mode in children and adolescents.…”
Section: Discussionmentioning
confidence: 99%
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“…Exergaming included anything considering games where players must exercise to play, such as: medical interventions using commercial exergames [63], energy expenditure during exergames [52], technical characteristics of exergames [34], and design of outdoor digital games [16].…”
Section: Methodsmentioning
confidence: 99%
“…Além disso, possibilitam maior motivação e prazer durante a partida 5 . Sendo assim, de todos os estudos descobriu-se que por meio dos consoles Nintendo Wii, Playstation (Eye toy), Xbox-Kinect e XaviX, denominados EXGs, existem vários jogos utilizados como Exergames, dos quais os mais mencionados foram Wii Boxing, Kinect Sports Boxing, Knockout e EA Sports Active Boxing, todos da modalidade Boxe 6,7,[17][18][19][20][21][22][23][24] , que possuem ênfase em movimentação corporal nos membros superiores, aparecendo aproximadamente em 63% do total dos jogos estudados.…”
Section: Artigos Encontradosunclassified