2005
DOI: 10.1111/j.1467-937x.2005.00342.x
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Endogenous Games and Mechanisms: Side Payments Among Players

Abstract: We characterize the outcomes of games when players may make binding offers of strategy contingent side payments before the game is played. This does not always lead to efficient outcomes, despite complete information and costless contracting. The characterizations are illustrated in a series of examples, including voluntary contribution public good games, Cournot and Bertrand oligopoly, principal-agent problems, and commons games, among others. Copyright The Review of Economic Studies Limited, 2005.

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Cited by 90 publications
(66 citation statements)
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“…We extend the voluntary participation game in such a way that agents can freely exchange their endowments of the private good, based on the model of Jackson and Wilkie (2005). We show that at the equilibrium in this model, the voluntary transfer scheme does not always achieve s-Pareto efficiency.…”
Section: Resultsmentioning
confidence: 99%
“…We extend the voluntary participation game in such a way that agents can freely exchange their endowments of the private good, based on the model of Jackson and Wilkie (2005). We show that at the equilibrium in this model, the voluntary transfer scheme does not always achieve s-Pareto efficiency.…”
Section: Resultsmentioning
confidence: 99%
“…First, the persona framework can be used to model a variant of games of contingent commitments (Kalai et al, 2008;Jackson and Wilkie, 2005;Myerson, 1991). Games of contingent commitments consist of two steps, just as in the persona framework.…”
Section: Other Applications Of the Persona Frameworkmentioning
confidence: 99%
“…Games of binding commitments may also involve a first stage in which the players commit not to play some of their possible pure strategies, and honestly signal those commitments to one another (Renou, 2008;Jackson and Wilkie, 2005). These games can be seen as a special case of persona games in which the personas a i in the set of player i consist of "masked" versions of u i , where the forsworn pure strategies are given negative infinite utility: a i (x) = u i (x) if x i X i ⊂ X i , and a i (x) = −∞ otherwise.…”
Section: Other Applications Of the Persona Frameworkmentioning
confidence: 99%
“…In addition, in one-way games, players do not have complete information, and moves are simultaneous. Jackson and Wilkie [5] studied one-way instances derived from their more general framework of endogenous games. However, they tackled the problem from a different perspective and assumed complete information (i.e., the player utilities are not private).…”
Section: Related Workmentioning
confidence: 99%